Midwinterby Matthew Sturges
Mauritaine was a war hero, a captain in the Seelie Army. Then he was accused of treason and sentenced to life without parole at Crere Sulace, a dark and ancient prison in the mountains, far from the City Emerald. But now the Seelie
Winter comes to the land only once in a hundred years. But the snow covers ancient secrets: secrets that could topple a kingdom.
Mauritaine was a war hero, a captain in the Seelie Army. Then he was accused of treason and sentenced to life without parole at Crere Sulace, a dark and ancient prison in the mountains, far from the City Emerald. But now the Seelie Queen – Regina Titania herself – has offered him one last chance to redeem himself, an opportunity to regain his freedom and his honor.
Unfortunately, it's a suicide mission, which is why only Mauritaine and the few prisoners he trusts enough to accompany him, would even dare attempt it: Raieve, beautiful and harsh, an emissary from a foreign land caught in the wrong place at the wrong time; Perrin Alt, Lord Silverdun, a nobleman imprisoned as a result of political intrigues so Byzantine that not even he understands them; and Brian Satterly, a human physicist, apprehended searching for the human victims of the faery changeling trade.
Meanwhile, dark forces are at work at home and abroad. In the Seelie kingdom, the reluctant soldier Purane-Es burns with hatred for Mauritaine, and plots to steal the one thing that remains to him: his wife. Across the border, the black artist Hy Pezho courts the whim of Mab, offering a deadly weapon that could allow the Unseelie in their flying cities to crush Titania and her army once and for all.
With time running out, Mauritaine and his companions must cross the deadly Contested Lands filled with dire magical fallout from wars past. They will confront mounted patrols, brigands, and a traitor in their midst. And before they reach their destination, as the Unseelie Armies led by Queen Mab approach the border, Mauritaine must decide between his own freedom and the fate of the very land that has forsaken him.
Comic book writer Sturges (Jack of Fables) makes an impressive debut with this superb low fantasy. During the titular cold season, the imprisoned soldier Mauritane is offered the opportunity to earn his freedom if he undertakes a risky mission for Seelie Queen Titania. Mauritane brings along a motley crew from the prison, including a gorgeous foreign warrior elf, a disgraced guard and a human scientist trapped in their world. Their Dirty Dozen-style exploits are interwoven with political intrigues at both the Seelie and Unseelie Courts. Sturges deftly works in superb character development, solid action sequences and engaging heroes and villains, as well as an original and fascinating mythological backbone for the Fae world. Although there is certainly room for the planned sequel, this tale stands nicely on its own. (Mar.)Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Once a war hero in the Seelie Army, former Captain Mauritaine now languishes in the mountain prison of Crere Sulace, accused of treason. But when Queen Titania needs someone to undertake a delicate and suicidal mission, she calls for Mauritaine to choose a small group of companions to fulfill her quest. Known for his talents as a writer of comic book series including "House of Mystery" and the Eisner Award-nominated "Jack of Fables," Sturges turns his storytelling mastery to epic fantasy. With an enigmatic hero and a supporting cast of colorful and varied personalities, his latest work breathes new life into a genre too often stunted by stereotypical portrayals of good and bad creatures of the faerie realms. Joining Neil Gaiman in making the crossover from comics to prose fiction, Sturges represents a strong, new voice in fantasy.
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By Matthew Sturges
Copyright © 2009
All right reserved.
Chapter One the prison of crere sulace and certain of its inhabitants
Dumesne, huge and crazy, took a step toward Raieve and flashed his ugly teeth. He showed her the blade of a thin knife in his belt and smiled at her.
Raieve spared a glance for the Low Guard of Watch and found him nowhere in evidence. She planted her foot and stood firm in the freezing narrow courtyard that separated the towers of Crere Sulace, facing Dumesne. A new fall of snow twisted in the windy courtyard, settling on clothing and hair and dusting the courtyard walls with white. Many of the assembled prisoners, in their ragged furs and cheap boots, clapped their bare hands against the cold and urged Dumesne on. Some of the others, the pretty folk, hung back and watched with feigned disinterest from afar. Mauritane, the strong quiet one, stared directly at her. She felt his eyes watching her movements, appraising her.
Raieve glared at her attacker. "See these?" she said, pulling three of her braids from the left side of her head and holding them before her. "I earned each one of them facing an armed opponent with my bare hands."
Dumesne ran his gloved fingers over his recently shaved head, the tips of his ears rising just above the top of his skull. "I once had more braids than you could count, foreigner. Don't make me cut your tongue out before I kill you."
Raieve whirled her metal-tipped braids like whipcords and flashed them out. One of them caught Dumesne in the eye and he staggered back, clutching his face. He went for the knife then, but it was already gone. When he managed both eyes open again, she was holding it in his face.
There was courteous applause from the pretty section. From the corner of her eye, she watched some of them pass coins back and forth. They were betting on her. Mauritane, though, did not move.
"You fight like a woman," said Dumesne, sneering.
Raieve planted the knife in his thigh and dragged it out at an angle. Dumesne pinwheeled backward and she advanced on him. "Where I come from," she said, "there is no higher compliment." She swept with her left leg, and Dumesne fell to the ground, clutching his wound. "Must I kill you now," shouted Raieve over the yells of the crowd, "or do I have your oath of respect?"
"I would rather be dead than swear oath to a woman and a foreigner."
"That is your option," she said. She raised the knife.
"Halt!" came a voice from the side. Mauritane rose and approached them. Raieve held the knife still, waiting.
"This is no concern of yours," said Raieve.
Mauritane approached her and took the knife from her hand. He made her feel like a child; it never occurred to her to defend against him.
"I don't need rescuing from you, Captain," Dumesne sneered the title.
"Give me your oath," said Mauritane, "and you can suffer your humiliation and live. Otherwise, I'll leave the two of you to your business." He glared at Dumesne.
Dumesne looked back and forth between them. He hung his head. "I swear it. By oak and thorn I swear it. No harm will come to the woman by my hand."
"Wise choice," said Mauritane. He helped Dumesne to his feet. "Go," he said, "or I'll fillet you myself." He handed Dumesne the knife, handle first.
"You made me look small," Raieve said, once Mauritane had led her back to the fire. The crowd was dispersing, and the ragged onlookers gave Mauritane a wide berth.
"No, I saved your life," Mauritane answered. "Dumesne has blood oaths sworn with twenty other inmates. Any of them would be honor bound to kill you if you'd slain him."
"I would face them all," said Raieve, her pride making her face glow red.
"No doubt," said Mauritane, sweeping his braids back from his face as he leaned over the fire. "But that would be a poor strategy for survival here. You're new. You need to learn patience."
"Why did he call you Captain?" asked Raieve after a brief pause. "Are you an officer of the Unseelie Army?"
"No," said Mauritane.
"The honorific no longer applies to me, so it doesn't matter. You may call me Mauritane, if you wish."
He was quiet then. He pulled out a pipe and lit it, squinting at the sky. Raieve looked up as well but saw only gray. Around the cornice of the East Tower, a few crows flitted through the swirling snowflakes.
She looked at Mauritane, and he allowed her the look, studying the contents of his pipe. He was not young, but far from old. The thin creases in his face stood out, ruddy in the freezing air. His braids were long and precise, done in the military style of the Kingdom, unlike Raieve's, which she'd tied herself without the aid of a mirror, standing over the men she'd killed to earn them. Built compactly, Mauritane was only a finger taller than she, but he carried himself the way a taller man stands, and his shoulders were wide and strong.
"Do I meet with your approval?" Mauritane asked, not looking at her.
She scowled and turned away, breathing a curse only when she knew he could not hear it.
* * *
The prison was once the summer home of Prince Crere Sulace, the Faerie lord of Twin Birch Torn, but the Queen appropriated it in the distant past over some forgotten sin, and its lord was incarcerated there. Over the years, Crere Sulace became the Queen's favorite dumping ground, home to those not fated for the hangman's noose or the executioner's ax. It was a gulag for lords who no longer found favor at court, ranking officials in the polity who were caught with their hands in the coffers, and visiting dignitaries from worlds who managed to earn the Queen's spite. Those prisoners of the lower classes were lumped in with them, it was rumored, simply out of spite.
The setting for Crere Sulace, among the granite cliffs and the weeping heather of the Channel Sea lands, is dreary enough in the fair years, but in Midwinter the snow-clad peaks and ashen parapets sing of gloom and frustration. In Midwinter the prisoners can see their own breath; they must wear scavenged heavy furs out in the courtyard; they linger by the braziers at the guardhouse gates, swapping stories with the grizzled deputy wardens and guards.
The South Tower was once the primary residence of the Prince Crere Sulace in the time of the Unseelie Wars. Old prisoners believed that the Prince could still be found there, wandering the spellturned halls of the tower, singing spirit songs of death and decay. The towers had been turned dozens, if not hundreds, of times in years past, and now it was no easy thing to say which room was next to which other or what distance separated any two places in the tower. In recent years, the ghostly apparitions and vertiginous twisting hallways finally caused enough harm that the Chief Warden was forced to take notice. He shut down the tower for all but bulk storage and the maintenance of the sea lamp in the cupola.
In the highest floor of the tower, Jem Alan, the ViceWarden, checked the lamp oil for the sea lamp and tilted the reflector out a bit in case some fishermen from Hawthorne were north this evening, hunting the dark northern lanes for sturgeon and salmon. The hour was approaching sunset, or what passed for it in this icy hell of a season, and he didn't want to get caught in the South Tower after dark. Buttoning his fur cloak, he edged his way carefully down the slick steps along the tower's inner wall. Tired green witchlight cast multiple shadows over the steps, and as there was no rail, Jem Alan hugged the wall, holding his torch before him like a ward. He tried to ignore the heaving, moaning sounds that came from the barred doors at each landing.
He closed the tower's inner door and sealed it with its rune before opening the outer door. Across the main yard he saw a cluster of inmates singing shanties with Gray Mave, the Low Chief ofWatch. Mave was a local, one of the Hawthorne natives who eschewed fishing in the cold Channel Sea waters for lighter duty at Crere Sulace.
"Enough, Low Chief," called Jem Alan from across the yard. He marched to the guardhouse and leaned on the cord for the Evening Watch bell. The snow that had begun earlier in the day was erratic now, coming in fits and starts, visible only in the slowly growing halo around the fire. "Get up and relieve Drinkwater; the Evening Watch is upon us."
Mave reached slowly into his pockets for a pair of gloves, his heavy frame causing his own cloak to billow around him comically.
"And have someone brought in to recharge the witchlight on the tower steps," added Jem Alan. "I nearly killed myself coming down just now." Jem Alan removed his own gloves, tired brown things with holes cut for the fingers, and held them over the fire.
"Riders will come tonight," said Mave suddenly, his eyes pondering the firelight around the grill. "It will be the beginning of bad things."
"Don't be superstitious," said Jem Alan. "Are you a witch woman, that you can see things in fire?"
Gray Mave shrugged. "I only know it, is all."
Jem Alan rolled his eyes. "Get to your post."
* * *
Night had nearly fallen on the mountains when the riders appeared in the Longmont Pass. Even from a distance it was clear that this was a royal emissary, sporting the blue and gold griffon standard of the Seelie Court. Gray Mave, keeping the Evening Watch, sent up the spot flare and rang the visitors' bell in the guard tower.
Chief Warden Crenyllice summoned Jem Alan to his office, which comprised the entire second floor of the North Tower.
"Vice Warden, did I just hear the visitors' bell?"
"Aye, sir." Jem Alan struggled to fasten the straps of his dress tunic around his barrel chest.
"This is unexpected."
"Aye, sir. The supply train isn't due for a fortnight. This party flies royal colors, sir." Jem Alan chose to omit his hearing of Mave's prediction earlier in the evening.
The Chief Warden ran his fingers through his hair, drawing his single braid forward so that it brushed against the medals on his chest.
"If they're here out of turn then it'll be a special prisoner or a pardon. Have the guards come to line in the yard, and be quick about it. And by the Queen's tits, have the men in uniform."
Five riders in formation approached the crest of the pass, which was a knife's edge crevice that received snow year-round during Midwinter. Framed neatly between the nearly vertical rock faces that composed the pass, the Prison Crere Sulace rose from its plateau of rough basalt and granite like an embedded snowflake, its spellturned towers and crumbling spires forming a ghostlike symmetry against the darker rock face from which it projected.
The lead rider was the color point, carrying two standards cross-armed. One was the blue and gold griffon of the Queen. The other, smaller flag was the purple sign of the Royal Guard, the Queen's personal army. Flanking the center rider was a pair of Standard Guards, bearing the insignia of their companies on their capes, their lances slung at their backs. The post rider was the junior officer, a lieutenant by rank.
In the center of the formation, riding an armored mount, was the party's leader, wearing the cape of a commander in the Royal Guard. He rode in the chill wind with the hood of his cloak pushed back, his nine victory braids whipping behind him in the wind. He stood his mount with perfect poise, even over the slick terrain of the rocky pass, his eyes fixed on Crere Sulace.
The commander, whose name was Purane-Es, motioned the party to stop just past the summit of the pass. The road dipped gently here down to the flat plateau abreast of the ocean. At the far end of the plateau, the road led up a steep incline to the gates of Crere Sulace and ended there.
From Purane-Es's vantage point, it was clear that Crere Sulace was no longer the summer estate of a grand lord of Faerie, nor had been for many, many years. The walls showed signs of age and disrepair. The balconies along the rooftop of the structure's South Tower had been replaced with rough crenellations and archery nests. Around the main wall, a coil of iron wire angled down toward the palace; a measure meant to keep people in rather than out.
Originating in the South Tower, a spot flare sparked in the sky, reaching an altitude that brought it over the ocean. It crackled three times in a welcome of tenacious recognition. It was now Purane-Es's turn. He nodded to his lieutenant, who retrieved a signaling flare from his saddlebags and sent it into the air. Three more cracks signaled the party's friendly intentions. Purane-Es dug in his spurs and urged the party forward.
A trio of mounted guards, including Jem Alan, rode out from the gates to meet them. They quickly exchanged formal courtesies (a process much accelerated due to the cold) and rode through the gates together.
Chief Warden Crenyllice stood at attention in the loggia that lined the main yard's south wall. When Purane-Es dismounted, Crenyllice bowed deeply to him and quickly waved to the grooms to fetch the party's horses.
"Welcome to Crere Sulace, Commander," said Crenyllice, bowing again. "It is indeed an honor for us to receive a guest of your rank. May your children meet you in Arcadia."
Purane-Es nodded. "Take me to your office," he said. "I'm here on important business." His silver braids fell around his face.
Crenyllice frowned at the lack of etiquette but had no room to show his displeasure. The commander outranked him by orders of magnitude, and his impropriety would have to pass without comment.
Once in Crenyllice's office, Purane-Es removed his gloves and brushed snow from his shoulders and hair. He seated himself without being asked.
"May I offer you a drink?" said Crenyllice hopefully.
Purane-Es's face softened. "Aye, a brandy will do."
Crenyllice squirmed against the vague insult of "will do," but said nothing as he fixed the drink himself, waving the guards back, and handed it to the commander.
"We are a remote outpost of the Queen's Army, sire, doing our best with what we receive," said Crenyllice. "I'm afraid this brandy is the best I can offer, you see."
"Please spare me your homespun attempts at courtesy," said Purane-Es, bored. "It embarrasses both of us. In my presence you will simply do as I say and leave the formalities for your betters."
Crenyllice's face reddened, but he said nothing.
"I come with a letter from the Chamberlain Marcuse," said Purane-Es, finishing his drink. "The letter instructs you to release several inmates on my recognizance, to perform an errand for Her Majesty."
Crenyllice sputtered. "But sire. Surely the guard ..."
Purane-Es waved his hand. "Even in this darkened corner of the world, I presume things do not always follow the straight path. It is not yours to question. You will do as you are instructed."
"Which prisoners?" Crenyllice managed.
"There is only one I have in mind: Mauritane. Do you know of him?"
"Aye, sir. He's been mine for two years now."
"Now he's mine. I want him brought to me, and I will allow him to choose the remainder of his party."
"What is the task for which he is summoned, sire?"
Purane-Es laughed. "I'm sure that's none of your concern. Only see that Mauritane is brought to me quickly."
* * *
Gray Mave knocked quietly on the door to Mauritane's cell. Once a grand bedroom, the space had been spellturned so many times that it seemed an echo of itself. Not even Gray Mave, who'd been a guard at Crere Sulace for twenty years, knew how many of it existed in the tower.
"Come," said Mauritane. He lay on his bunk, fully dressed, as though he were expecting to be disturbed. Around him, the gilt-edged walls angled blankly to the ceiling, the original wall coverings and paintings having been removed ages ago, light shapes on the tattered wallpaper their only legacy.
Gray Mave fitted his key into the lock and opened the door outward. "You're to come to the warden's office right away." Mave's fat face heaved as he strained to catch his breath.
"What is it?" Mauritane sat up warily.
"A lord from the City Emerald, sir. Rode in flying royal colors. Wanted to see you personally."
Mauritane rose and pulled on his fur cloak. "You don't have to call me 'sir,' you know," he said.
Gray Mave bowed his head. "I know, sir. But considering your history, it doesn't seem right to call you by name."
"Much lower men than you have called me worse," Mauritane said. "I don't see that it matters much these days, anyhow." He joined Gray Mave in the hall, accepting the manacles Mave placed on him without question.
"I should tell you," said Mave, as they walked the darkened hallway. "Since you've given me no trouble during your stay here and all."
"I've had a premonition. Bad omen. The riders that have come."
Excerpted from Midwinter by Matthew Sturges Copyright © 2009 by Matthew Sturges. Excerpted by permission.
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Meet the Author
Matthew Sturges's works include the comic book series House of Mystery, Shadowpact, Salvation Run, Countdown to Mystery, Blue Beetle, and the Eisner Award-nominated Jack of Fables, cowritten with Bill Willingham. His short stories have been published on RevolutionSF and in the anthology Live without a Net. He lives in Austin, Texas, with his wife and two daughters.
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Good first book from the author, but not a fantastic book. I felt at times that the writer doesn't go deep enough into the details of certain parts of the book, the action scene especially. As if these scenes were written to be complimented by comics images... but they are not.
“Midwinter” by, Matthew Sturges In the land of Faerie a war is brewing between the Seelie and the Unseelie courts. Queen Regina Titania of the Seelie court has sent orders to the Crere Sulace prison for the release of Mauritane (a Fae soldier who was once a captain in the Seelie Army). The Queen offers Mauritane and a few other prisoners a full pardon if they complete a dangerous task for her. As this small but brave group journeys through a treacherous land to gain their freedom, dark forces are conspiring to end their lives and destroy Faerie itself. Midwinter is a great book to read if you are just getting into fantasy stories. I say this because Midwinter doesn’t have a million characters to keep track of (like so many other fantasy stories do) and the magic used by the characters isn’t hard to understand. In this story you will find a handful of very complex and likable characters and an interesting but simple world. I think that Raieve was my favorite character in this book. I found her to be strong, smart, and willing to fight for what she wanted. She had a rough life but she didn’t let it destroy her. She learned to protect herself and used her strength to help protect others. Midwinter also has a “touched” Arion stallion named Streak. His being “touched” means that he is able to talk to his master/rider. I thought Streak was a delightful addition. The only problem that I had with this book was that I felt like some things were out of place and maybe not needed at all. It isn’t necessary to go into detail about them because overall I enjoyed this story and I plan on reading the second book in the series.
Not a bad book. Sturges had some really interesting ideas, they just never felt quite fully explored.
I have read Jack of Fables and loved that series, so when I first received my copy of Midwinter I was pretty excited. Sturges does a great job in creating a gritty world with believable characters and a pretty good plot. Being generally interested in darker fantasy novels such as George R. R. Martin's A Song of Ice and Fire, and Steven Erikson's Malazan series, "Midwinter" fits in that genre with great ease, and being a quick read to boot. I enjoyed the aspect of different worlds/dimensions with different races and how he combined "our" world with his fantasy world. Overall this is a great first novel for Sturges, who is accustomed to writing for comics and other short fiction.
This was a decent read. Some parts felt either to slow or to fast and there was a chapter or two that I felt was kind of out of place. The relationships were fast moving and seemed a little forced at times. As far as characters go I didn't feel to much for most of them, though I didn't completely hate them all either. I felt the best parts were centered around Satterly (my personal favorite character in the book), he seemed to me to gain the most character growth within the story. I would recommend this book if you're looking for a nice read, but nothing to fantastic.
Seelie Army Captain Mauritane is accused of treason. He is allowed to live because he is a war hero, but the disgraced officer is sentenced to life behind bars with no parole at the dark mountainous Crere Sulace prison. He has no hope for the future and barely survives the present in this ancient tomb.
That is he has no hope until the Seelie Queen Regina Titania offers Mauritane redemption and freedom if he willingly agrees to perform a suicide mission. He agrees on the condition that he selects his crew and they also receive royal clemency. Titania agrees. As the every century winter freezes the land, Mauritane, Raive the beautiful warrior elf, Lord Perrin Alt, and human scientist woirk to save the Seelie kingdom while the Unseelie Queen Mab deploys the war plan of Hy Pexho to destroy their neighbor.
Besides being an excellent quest fantasy, MIDWINTER is a superb morality play. The hero and his "misfits" must choose between trying to save a nation that incarcerated them vs. fleeing for freedom perhaps in the Contested Lands between the two Fae kingdoms. Interestingly drawing up a pro and con chart would lead to running away because death is the probable response to saving the Seelie. The two nations feel real due to a strong cast in the kingdoms, the Contested Lands that divide them, and the maybe Seelie champions who each has personal enemies. Especially coming alive is the political intrigue inside the Sturges mythos. Fans will relish the eye opening first act from one of the Shadowpack and Jack of Fables comic book team (along with Bill Willingham ), and want more in this Fae setting.