MMA Mastery: Flow Chain Drilling and Integrated O/D Training

MMA Mastery: Flow Chain Drilling and Integrated O/D Training

by Mark Hatmaker
     
 

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Emphasizing the “mix” in mixed martial arts, this manual addresses the inherent problems in combining different fighting styles. Pioneering a unique drilling matrix that allows the fighter to dissolve the distinctions between separate arts, this guide allows practitioners to effortlessly blend the different disciplines into one seamless whole. Covering

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Overview

Emphasizing the “mix” in mixed martial arts, this manual addresses the inherent problems in combining different fighting styles. Pioneering a unique drilling matrix that allows the fighter to dissolve the distinctions between separate arts, this guide allows practitioners to effortlessly blend the different disciplines into one seamless whole. Covering both offensive and defensive aspects, this training handbook is the definitive reference for executing optimal flow-chain drills.

Editorial Reviews

From the Publisher

“A great book on boxing techniques from training, strategy, defense, and punching that could take a person who has never laced up a pair of gloves and teach him to be an effective fighter.”  —USA Boxing News on Boxing Mastery

“Focuses on the core aspects of grappling used inside the Ultimate Fighting Championship Octagon. In short you'll learn how to fold a man up like a cheap suit.”  —Maxim magazine on No Holds Barred Fighting

Product Details

ISBN-13:
9781884654381
Publisher:
Tracks Publishing
Publication date:
06/01/2010
Series:
MMA Mastery series Series
Pages:
176
Sales rank:
546,113
Product dimensions:
8.60(w) x 5.66(h) x 0.46(d)

Read an Excerpt

MMA Mastery

Flow Chain Drilling and Integrated O/D Training


By Mark Hatmaker

Tracks Publishing

Copyright © 2010 Doug Werner and Mark Hatmaker
All rights reserved.
ISBN: 978-1-884654-85-5



CHAPTER 1

DRILL ONE


LINK 1

Fighter A: Jab

Fighter B: Catch


LINK 2

Fighter A: + Cross

Fighter B: + Cover

• When covering, remember to take your head to your hand and not your hand to your head. Moving your hand opens the body to attack.


LINK 3

Fighter A: + Hook

Fighter B: + Cover


LINK 4

Fighter A: + Feint shoot

• Feint the shot with a change in elevation.


Fighter B: Match level

• You can thwart many leg shots by matching an opponent's level change.


LINK 5

Fighter A: + Set collar

and underhook

• Always overhook the collar with your lead hand (jab hand).

• Your underhook need be no further than your palm on his shoulder blade.


LINK 6

Fighter A: + Angle /

underhook and post

• Take a step toward your underhook side while shifting your collar palm to post on the near side of his face — shove hard.


LINK 7

Fighter A: + Knee


LINK 8

Fighter A: + Bar and chancery drop

• Maintain your underhook.

• Overhook his head with your post arm.

• Back step with your overhook side foot while pivoting on your underhook foot.

• At the same time, elevate with your underhook and wrench his head toward the mat to drop.


LINK 9

Fighter A: + Flat crank

• Cinch your head wrap tighter.

• Pull on his underhooked shoulder for contrary motion.

• Keep his back on the mat as you turn to look over your head-side shoulder.


LINK 10

Fighter A: + Chin hook crank

• Grip his chin with your overhook hand.

• Sit out toward his head while pulling his underhook shoulder.

• Do not allow his back off of the mat.


LINK 11 -------->

Fighter A: + Turn the corner short arm bar

• Release his chin and lean into his underhooked shoulder.

• Pop up to your feet and go toward his back placing your freehand shin against his back and your underhook calf stepped in front of his face.

• Fall to your back hitting the short arm bar.


LINK 12

Fighter B: + Outside roll

• Post on your free shoulder and roll to the outside (away from Fighter A) by first swinging your near leg followed by your far leg.

• This will bring you to your knees where you can then vacuum your arm from jeopardy.


LINK 13

Fighter A: + Cross-body arm bar belly down

• As you feel Fighter B's body leave contact with your shin, roll toward your head-side shoulder and overhook his body with your hip-side leg for the full arm bar.


BAD LIB 1

Add as LINK 7 in DRILL ONE.


LINK 1

Fighter B: + Drive versus underhook and post

• Drive for the takedown.


LINK 2

Fighter A: + Bottom scissors guillotine — both shoulders on the mat

• If you are dropped with both shoulders on the mat, overhook his head with your collar arm and hit a standard guillotine.


LINK 3

Fighter A: + Bottom scissors 1/2 stocks crank — underhook control shoulder on the mat

• If you are dropped with your underhook shoulder to the mat, overhook his head with your collar arm and underhook his near arm. • Pull on his arm with this new underhook while crunching his head down with a combination lat flex and side crunch.


LINK 4 -------->

Fighter A: + 1/2 Stocks turnover

• From the 1/2 stocks position, place an elevator with your head- side control leg.

• Use your underhooks to drag his body toward your chin while kicking your elevator to the sky.


LINK 5

Fighter A: + Sit-out stocks

• Once he is turned, follow the turn and sit-out on the underhook control opposite his head.

• Slide your hips toward his head while cranking his chin toward his chest with your back. Go slow, this hits hard.


LINK 6

Fighter A: + Belly down reverse short arm bar — knee block face, chancery shoulder down

• If you are dropped onto your chancery shoulder, post on that shoulder and bring your underhook side leg over his back.

• Post this knee against the near side of his head as you strive to go belly down.

CHAPTER 2

DRILL TWO


LINK 1 Fighter A: Jab

Fighter B: Catch or cover


LINK 2 Fighter B: + Jab

Fighter A: + Catch


LINK 3 Fighter B: + Cross

Fighter A: + Cover


LINK 4 Fighter B: + Lead hook

Fighter A: + Cover


LINK 5 Fighter A: + Lead hook

Fighter B: + Cover


LINK 6 Fighter B: + Rear leg kick Fighter A: Evade or check


LINK 7 Fighter A: + Jab / clinch reach

• Use the jab to bridge the distance and seek a double-collar tie-up.

Fighter B: + Catch


LINK 8 Fighter B: + Collar and elbow control

• Counter the reach for a double-collar tie-up with a collar and elbow control. Notice that the MMA collar and elbow is slightly different in that you must control the elbow from the inside to prevent strikes — never control from the outside.


LINK 9 Fighter B: + Collar and overhook snapdown

Not good — Because Mark (top man) did not pressure Dan's right arm, Dan was able to grab the leg.

<--------


LINK 10 Fighter B: + Go-behind to elbow side and leg pry

• An elbow-side go-behind must be performed as following to prevent the bottom man stopping your progress with a leg grab.

• Replace your elbow hand with the back of your collar hand.

• Use the back of this hand as a pivot point and spin around to his side.

• Pry by leaving the back of your pivot hand in place and driving his arm forward.

• Also place the back of the hip-side hand along the inside of his far thigh. Do not seatbelt him — this leads to a higher counter-vocabulary for the bottom man.


LINK 11

Fighter B: + Head-side hook to head

Fighter A: + Cover


LINK 12

Fighter B: + 1/2 Rotary tilt and turn the corner

• To 1/2 rotary tilt, extend your thigh pry arm as if you could lift his far leg with that arm only.

• Lay your chest onto his back while turning the corner toward his head.


LINK 13 -------->

Fighter B: + Cross-body double wrist lock (DWL)

• As you turn the corner, hook a figure-4 grip on his top arm and hit the DWL.


LINK 14

Fighter B: + DWL block

• Grip trunks or your free hand if you can to block the DWL.

<--------


LINK 15

Fighter B: + True keylock

• Versus a blocked DWL, hug his attacked arm by releasing your figure-4 grip and ...

• Keeping your head-side arm inserted in the crook of his arm, grab your own hip-side deltoids.

• Keep his attacked wrist caught in the crook of your hip-side arm and grip the biceps of your head-side arm.

• Lean on his attacked arm and hop over his head to a sit-out on the far side of his body.

• Squeeze your arms together and take his elbow toward his head to tap.


BAD LIB 2

Add as LINK 11 in DRILL TWO.


LINK 11

Fighter B: + Dorsal lock

• Hook a figure-4 grip on his top arm as you stop at his head on your knees.

• Pinch his head between your knees.

• Pull his arm toward his head to remove slack.

• Take his palm toward his back.


LINK 12

Fighter A: + Dorsal block

• Block with a trunk grab or grabbing your own hand.


LINK 13

Fighter B: + Elbow dig

• To open his block, use the elbow of your chest-side arm to dig into his ribs.

• Once he has responded to the pain, hit the dorsal.


LINK 14 Fighter B: + Head scissors

If your opponent is resistant to the elbow dig ...

• Fall toward his back keeping his head between your knees.

• Scissors your legs with your top leg crossed over the bottom leg (never the reverse as this can be countered with a peel).

• Straighten your legs and arch your hips while ripping/pulling his attacked arm. • Roll toward his chest for extra "kick."

CHAPTER 3

DRILL THREE


LINK 1

Fighter A: Jab

Fighter B: Catch


LINK 2

Fighter A: + Cross

Fighter B: + Cover


LINK 3

Fighter A: + Hook

Fighter B: + Cover


LINK 4

Fighter A: + Shoot

Fighter B: + Collar and overhook


LINK 5

Fighter A: Drive

Fighter B: Fall to bottom scissors while hooking an arm-included

• Arm-included guillotines are more likely occurrences than clean guillotines — see The Book of Essential Submissions for support.

• To tighten with an arm-included, grip as deeply as you can manage with your arm-included arm and apply pressure mainly to the exposed neck.


LINK 6

Fighter B: Grind turn arm-included guillotine

• Grind toward his included arm — grinding the other way accomplishes nothing.

• To do this, think driving your head-encircling wrist though his throat while arching toward his arm-included side.


LINK 7 -------->

Fighter B: Wizzer and step-out

• Post your arm-included-side foot on his near hip.

• Post your head-encircling elbow on the mat.

• Using your wizzer as the pivot point, step out to top position.


LINK 8

Fighter B: Wizzer and step-out to knee


LINK 10

Fighter B: Missed chin hook to standard 3/4 Nelson

• Place the head-hand on the back of his head.

• Grip your head-control wrist with your wizzer hand.

• Drive his head down with your head control hand while ...

• Driving your wizzer toward his head.

<--------

LINK 9

Fighter B: Wizzer and step-out to 3/4 Nelson with chin hook

• Grip his chin with your head-encircling hand.

• Grip the chin hook with your wizzer hand.

• Drive the wizzer arm toward his head while pulling on his chin to tap.


LINK 11

Fighter B: Ground knee

• Once you've turned him with the 3/4 Nelson, keep his head controlled and drive your head-side knee into his face.

-------->

LINK 12

Fighter B: Turn the corner short arm bar — underarm

• Post on his head with your head-control hand.

• Using this post as a pivot point, travel to the far side of his body.

• Hit the short arm bar. In this version, his attacked arm will be under your arm from the wizzer grip.


LINK 13

Fighter A: Outside roll


LINK 14

Fighter B: Follow to full arm bar — underarm


BAD LIB 3

Add as LINK 8 in DRILL THREE.


LINK 8

Fighter B: Missed wizzer to butt scoot

• Here, you can't get the wizzer set deep, so you post on the mat with your head-control hand and scoot your butt from your opponent as much as possible.


LINK 9

Fighter B: Butt scoot to switch

• Overhook his wizzer arm with the back of your other arm.

• Use the palm of this arm to reach for his inner thigh on the same side.

• Using his thigh as a ladder rung and the back of your arm as a pivot point, hit your switch.


LINK 10

Fighter B: Butt scoot to switch pry, punch and tilt

• Once you've got your switch, hit a pry on his far thigh with your non-switch hand.

• Use your switch hand to begin hooking/hammering his head.


BAD LIB 4

Here we introduce a Bad Lib within a Bad Lib. Add as LINK 9 in BAD LIB 3.


LINK 9

Fighter A: Sprawl versus the switch

• Simply sprawl the hips away denying the switch any purchase.


LINK 10 (pages 82 and 83)

Fighter B: Missed switch to power switch

• Strive to bring the far leg underneath his body to your attempted switch side. • Set the instep of this foot against his near inner thigh. • Keeping the back of your attempted switch arm against the back of his arm, grip your own elevating thigh.

• Pull on your thigh while kicking toward the ceiling.

• Turn toward him and hit a cross-body ride.

<--------

LINK 11

Fighter B: Cross-body pound

• Once in cross-body, begin hammering the head with back elbows and/or hammer fists.


BAD LIB 5

Another Bad Lib within a Bad Lib. Add as LINK 9 in BAD LIB 3.


LINK 9

Fighter B: Missed switches to armpit drag

• He's sprawled against the initial switch, and this sprawl blocks your power switch leg. So ...

• Use the back of the attempted switch arm to strike the back of his arm hard.

• At the same time aggressively turn into your opponent for a quasi go-behind.


LINK 10

Fighter B: Armpit drag to sit-out arm bar

• This supposes that your armpit drag can't get you on top for the go-behind.

• Keep his near arm by underhooking it with both of your arms.

• Slide your hips away from him perpendicular with his shoulder.

• Lift his arm, slide your hips away and keep the armpit to armpit pressure to tap.


LINK 11

Fighter A: Bend the arm to defend the arm bar Fighter B: DWL turnover to cross-body DWL

• Hook a double wrist lock and guide the arm over his head to turn him to his back and finish.


LINK 12

Fighter A: Trunk grab to block the DWL Fighter B: Transition to keylock


BAD LIB 6

Yet another Bad Lib within a Bad Lib. Add as LINK 9 in BAD LIB 3. By this point you should understand how to branch logical progressions ad naseum, always linking new skills while reinforcing high utility movement.


LINK 9

Fighter A: Drive

• As your opponent shoots for the sit-up butt scoot ...

• Drive into him hard as if shooting a tackle to return him to his back.


LINK 10

Fighter B: Knee bump bottom scissors DWL

• As you are driven back, go with the fall and ...

• Use your knee/top of your thigh (in this case the left knee) to strike his right upper arm, handing if off for you to hook a DWL.


LINK 11

Fighter A: Trunk grab to block DWL


LINK 12

Fighter B: Armpit drag

• Versus his trunk grab, keep your DWL hook-up and hit the armpit drag. Use this momentum to rise to your butt.

• At this point you insert Bad Libs 3, 4 and/or 5 or ...


LINK 13

Fighter B: Underhook gut wrench

• Drive your drag arm underneath his stomach.

• Overhook his waist with your far side arm.

• Grip your hands.

• Slide your crotch tight to his near knee (allowing distance between your hips and his knee denies you power and leverage).

• Arch toward your outside shoulder while lifting him over your body to dump him to your left to attain cross-body control.

<--------

LINK 14

Fighter A: Sprawl to block the underhook

• As Fighter A strives to underhook your body, sprawl to block his arm.


LINK 15

Fighter B: Overhook gut wrench

• Beat his sprawl block by overhooking his waist with your drag arm.

• Your outside arm will still be able to underhook his waist.

• Grip your hands and perform the gut wrench with this alternate grip. • Hit cross-body control.

CHAPTER 4

DRILL FOUR


LINK 1

Fighter A: Jab Fighter B: Catch


LINK 2

Fighter A: + Cross

Fighter B: + Cover


LINK 3

Fighter A: + Lead hook

Fighter B: Cover


LINK 4

Fighter B: Shoot double leg


LINK 5 Fighter A: Retreat and set collar and overhook


LINK 6

Fighter A: Hook chancery

• Overhook his head with your collar control arm and turn his face toward your overhook arm with your fist.

• Your collar-forearm will be braced on his face not on his throat.

• Grip your overhook forearm with your head-control hand.

• Use the crooks of your arms to shuck his head to the center of your chest, not with his head underneath your armpit.

• Keeping your elbows tight to your body, stay low — there will be no lift.

• Squeeze your arms tight to your sides while popping the back of your wrist up and into his face.


LINK 7

Fighter B: Pop arm out of chancery

• Swing your overhooked arm back and toward your hip to clear his overhook.


LINK 8

Fighter A: Old school guillotine

• Keep his head in the center of your chest and your head-control hand just where it was — palm down.

• Finger hook grip your hands — keeping the head-control hand in palm-down position.

• Keep your elbows tight to your body and stay low — there will be no lift.

• Squeeze your arms tight to your sides while popping the back of your wrist up and into his face.


BAD LIB 7

Here are a few links to be inserted at LINK 7 of DRILL FOUR.


LINK 7

Fighter B: Drive to release overhook

• Drive your overhooked arm into him as if to tackle and to break the hook chancery.


LINK 8

Fighter A: Gator choke

• Maintain head control after his drive.

• Hit an armpit drag with your former overhook arm.

• Grip the forearm (not biceps) of your drag arm with your head- control hand.

• Drive over your head-control shoulder. Continued next page.

• As you roll out on top, tighten your grip and travel toward his hips.

CHAPTER 5

DRILL FIVE


LINK 1

Fighter A: Cross

Fighter B: Cover


LINK 2

Fighter A: Hook

Fighter B: Cover


LINK 3

Fighter A: Cross

Fighter B: Cover


LINK 4

Fighter B: Shoot double leg


LINK 5

Fighter A: Retreat and set collar and overhook snapdown


LINK 6

Fighter B: Surge

• Rather than get caught on the bad side of a failed takedown or pull bottom scissors/guard, you can surge.

• As you are snapped, post both hands to the mat.

• Quickly step your unloaded foot (rear foot) in line with your hands — it can be between the hands or to the outside.

• Arch your back as if looking to the sky were the most important goal in the world.

• Return to your feet.


(Continues...)

Excerpted from MMA Mastery by Mark Hatmaker. Copyright © 2010 Doug Werner and Mark Hatmaker. Excerpted by permission of Tracks Publishing.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Meet the Author

Mark Hatmaker is a highly regarded coach of professional and amateur fighters, law enforcement officials, and security personnel. He is the founder of Extreme Self Protection (ESP), a research body that compiles, analyzes, and teaches the most effective Western combat methods known. He is the author of the No Holds Barred Fighting series, which includes More No Holds Barred Fighting, No Second Chance: A Reality-Based Guide to Self-Defense, The Ultimate Guide to Conditioning and Boxing Mastery, and The Ultimate Guide to Submission Wrestling. He lives in Knoxville, Tennessee.

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