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Modeling A Character In 3DS Max / Edition 2
     

Modeling A Character In 3DS Max / Edition 2

by Paul Steed
 

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ISBN-10: 155622088X

ISBN-13: 9781556220883

Pub. Date: 01/10/2005

Publisher: Jones & Bartlett Learning

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single

Overview

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.

Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.

Product Details

ISBN-13:
9781556220883
Publisher:
Jones & Bartlett Learning
Publication date:
01/10/2005
Edition description:
2E
Pages:
584
Product dimensions:
6.12(w) x 9.10(h) x 1.28(d)

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