Monkey See, Monkey Don't (Cyberia Series #2)

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Overview


From National Book Award nominee Chris Lynch, the second action-and-humor-filled futuristic series about talking pets who are tired of being pets ... and the boy who must help them.

Zane has made an enemy for life in the evil scientist Dr. Gristle. Not only is Gristle angry about the damage Zane has done to his reputation, he's also extraordinarily jealous of Zane's ability to use technology to talk to animals. The result? He's now working on a new device to control animals' ...

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Cyberia #2: Monkey See, Monkey Don't

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Overview


From National Book Award nominee Chris Lynch, the second action-and-humor-filled futuristic series about talking pets who are tired of being pets ... and the boy who must help them.

Zane has made an enemy for life in the evil scientist Dr. Gristle. Not only is Gristle angry about the damage Zane has done to his reputation, he's also extraordinarily jealous of Zane's ability to use technology to talk to animals. The result? He's now working on a new device to control animals' movements and speech - and Zane's dog, Hugo, is one of the first targets.

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Editorial Reviews

Children's Literature - Jennifer Waldrop
In this second book in the "Cyberia" series, Zane has finally completed his two-month-long grounding and is free. Unfortunately, Hugo, his talking dog, is not free. On their first outing, Hugo finds himself inexplicably drawn to the veterinary practice of the evil Dr. Gristle. Surprisingly, Dr. Gristle, despite being responsible for Zane's grounding, is pleased to see them. Zane is wary, but he is pleased when Dr. Gristle gifts him with Alfalfa, a talking parrot with a mind of his own. With the help of Hugo and Alfalfa, and despite the lack of help from Zane's cat, Sunflower, Zane attempts to uncover the mystery of the army of monkeys they find being trained in Wild Wood. Things get complicated when one of Dr. Gristle's projects, a monkey who walks upright and acts as a family servant, comes to live with Zane, and Zane has to figure out which of the animals he can trust before Dr. Gristle completes his mysterious plan. Reviewer: Jennifer Waldrop
School Library Journal
Gr 4–6—This slim sequel to Cyberia (Scholastic, 2008) begins with a caged Zane counting down the minutes until his release from his room, which has become his prison. He has been confined for the past two months for trying to thwart evil veterinarian Dr. Gristle and his attempts at animal mind control. Once Zane is released, the doctor gives him a bird with a chip implanted in it that will brainwash the boy as he sleeps with the hope that Gristle will learn his secret of how he communicates with animals. At first Zane doesn't notice the brainwashing as he's so caught up in his deepening abilities, but his dog, Hugo, is instantly suspicious. When the doctor gives Zane's family a monkey as a servant, it is up to Hugo and Zane to ward off Gristle's attempts at mind control and figure out a way to set the animal free. This book has little of the humor and techno-talk of the previous book and it fizzles rather than sizzles. The plot doesn't go anywhere, and much of the story feels like filler for the next book. Very few of the plot threads come together in the end, and the monkey seems completely pointless, especially when so much of the story focuses on Zane and the bird.—Necia Blundy, Marlborough Public Library, MA
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Product Details

  • ISBN-13: 9780545027977
  • Publisher: Scholastic, Inc.
  • Publication date: 2/1/2011
  • Series: Cyberia Series
  • Format: Mass Market Paperback
  • Pages: 144
  • Sales rank: 980,483
  • Age range: 8 - 12 Years
  • Product dimensions: 5.20 (w) x 7.40 (h) x 0.60 (d)

Meet the Author

Chris Lynch

Chris Lynch is the author of numerous acclaimed books for middle-grade and teen readers, including the Cyberia series and the National Book Award finalist INEXCUSABLE. He teaches in the Lesley University creative writing MFA program, and divides his time between Massachusetts and Scotland.
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Customer Reviews

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Sort by: Showing 1 Customer Reviews
  • Posted February 11, 2011

    more from this reviewer

    Reviewed by Kira M for Teens Read Too

    Zane lives in a world where everything is wired and microchipped. His bedroom talks to him, his anklet tells him his temperature, if he has to go to the bathroom, and when he needs to do it. Dogs can even talk via a microchip. After thwarting Dr. Gristle's evil plans to use animals against the human race to control them, his success ticks off people in power and he finds himself locked away for two months in an electronically-bolted room. They only let him out for appointments, chores, and other guardian-approved activities. Once he's finally released from his prison, Zane is excited to thoroughly enjoy his freedom. Dr. Gristle is not dead, however, and is out for revenge. Using Zane's own dog, Hugo, against him, the doctor tries to use mind control on Zane to get him to help him take over the world. Zane, at first, doesn't realize what's happening - until strange things like evil, flying monkeys start appearing everywhere. Dr. Gristle claims he's on the same side as Zane, but Zane's not so sure. Can he figure out what's going on before it's too late? An excellent addition to the CYBERIA series. Although some of the characters aren't as believable as others, they do seem well-developed and still add a lot to the story. The plot does a great job of holding the reader's interest. Those who like science fiction, adventure, and superhero-type books will enjoy reading MONKEY SEE, MONKEY DON'T.

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