More iOS 6 Development: Further Explorations of the iOS SDK [NOOK Book]

Overview

Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you.

More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they ...

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More iOS 6 Development: Further Explorations of the iOS SDK

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Overview

Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you.

More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.

If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won't find anywhere else.

The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web.

Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK.

Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 6 Development.

 

What you’ll learn
  • All about Core Data: key concepts and techniques for writing larger applications
  • How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
  • Details on the addition of Bonjour discovery and network streams
  • How to embed maps with Map Kit and use in-application email
  • How to access a user’s iPod library and integrate music into apps
  • Essentials of concurrent programming and advanced debugging techniques
  • How to work with enhanced multitasking, threading, memory management and other APIs
  • Tips on working with data from the web and the cloud, including Apple's  iCloud 
  • How to work with the iOS 6 SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media apps
Who this book is for

All iPhone, iPod touch, and iPad app developers, especially developers already familiar with the basics of Apple's iPhone SDKs and who have read the previous volume, Beginning iOS 6 Development.

Table of Contents
  1. Here We Go Round Again
  2. Core Data The What, Why & How
  3. A Super Start: Adding, Displaying, and Deleting Data
  4. The Devil in the Detail View
  5. Preparing for Change: Migrations and Versioning
  6. Custom Managed Objects
  7. Relationships, Fetched Properties, and Expressions
  8. iCloud Storage
  9. Peer-to-Peer Over Bluetooth Using GameKit
  10. MapKit - new geocoding
  11. Messaging: Mail, Twitter, and iMessage
  12. iPod Library Access
  13. Locking It Down: Generic Security Services Framework
  14. Keeping Your Interface Responsive: Advanced Storyboarding
  15. Unit Testing, Debugging, and Instruments
  16. The Road Goes Ever On...
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Product Details

  • ISBN-13: 9781430238089
  • Publisher: Apress
  • Publication date: 12/26/2012
  • Sold by: Barnes & Noble
  • Format: eBook
  • Edition number: 1
  • Pages: 552
  • File size: 10 MB

Meet the Author

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.
Jeff LaMarche is a Mac and iOS developer with more than 20 years of programming experience. Jeff has written a number of iOS and Mac development books, including Beginning iPhone 3 Development (Apress, 2009), More iPhone 3 Development (Apress, 2010), and Learn Cocoa on the Mac (Apress, 2010). Jeff is a principal at MartianCraft, an iOS and Android development house. He has written about Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple s developer web site. Jeff also writes about iOS development for his widely-read blog at http://iphonedevelopment.blogspot.com.
Alex Horovitz was a Co-Founder of AppOrchard and is currently the Managing Partner at Applied Intelligence Group in Acton Massachusetts where he develops enterprise iOS applications and large back end systems leveraging the Model-View-Controller design pattern and re-usable Frameworks. During the 1990s he worked at both NeXT Computer as well as Apple.

Kevin is a founder and partner of AppOrchard LLC, a Tipping Point Partners company focused on sustainable iOS development. A graduate of Carnegie Mellon University, he was first exposed to the NeXTStep computer (the ancestor of today's iPhone) while a programmer at the Pittsburgh Supercomputing Center and has been hooked ever since.. His career has spanned finance, government, biotech and technology, include Apple where he managed the Apple Enterprise Services team for the New York metro area. He resides in the Alphabet City section of New York City with his wife and a clowder of rescued cats.

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