Ben Britten Smith has been writing software on Apple platforms for 15 years. Most notably, he was given an Academy Award for technical achievement for his feature film work with Mac-based suspended camera control systems. Lately, he has switched his efforts from the big screen to the small screen.
His first iPhone game, SnowDude, was published to the App Store a few months after the software development kit became available. Since then, he has written a dozen apps for various clients, including the games Snowferno, the award winning Mole Quest for the Terracore Gem, and the Gamebook Adventures series. Ben lives in Melbourne, Australia with his wife, Leonie, and their pet bunnies.
Scott Penberthy began coding shortly after the Apple II was launched in the 1970s. His addiction to writing software fully bloomed with a scholarship to the Massachusetts Institute of Technology, where he wrote a multiplayer online game that brought his school s antique computer to its knees. After graduating, Scott took a job at IBM Research, the birthplace of IBM s web products and services. After running up the corporate ladder in the 1990s building massive web sites, he jettisoned in 2005 to return to his true love of coding. Now a successful entrepreneur, Scott runs an app studio in New York City.
Open-source developer and agile manager Stephen Chin is founder of numerous open-source projects including WidgetFX and JFXtras, and senior manager at Inovis in Emeryville, California. He has been working with Java desktop and enterprise technologies for more than a decade, and has a passion for improving development technologies and process. Stephen's interest in Java technologies has lead him to start a Java- and JavaFX- focused blog that is targeted at early technology adopters (SteveOnJava.com).
Dave Smith is a professional engineer developing hardware and software for mobile and embedded platforms. Dave's engineering efforts are currently focused full-time on Android and iOS development. Since 2009, Dave has worked on developing at all levels of the Android platform, from writing user applications using the software development kit, to building and customizing the Android source code. Dave regularly communicates via his development blog (http://blog.wiresareobsolete.com) and Twitter stream @devunwired.