Motion Graphics with Adobe Creative Suite 5 Studio Techniques

Overview

Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions ...
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Motion Graphics with Adobe Creative Suite 5 Studio Techniques

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Overview

Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions sprinkled throughout, this inspiring and practical guide will show intermediate to advanced readers what they need to know to incorporate CS5 in their own work. In the first half of the book, readers learn about design essentials as related to motion graphics, including typography, logo animation, repairing and retiming footage, stylizing footage, background design, 3D objects and cameras, audio design, and vector design. The second half of the book focuses on real-world design explorations including chapters on broadcast package design, title sequences, DVD menu design, motion control 3D, character animation techniques, and panoramic images.The accompanying DVD brings it all together by providing source footage and project files, allowing readers to experiment on their own.

Note from the publisher:

FREE Adobe Creative Suite 5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.

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Product Details

  • ISBN-13: 9780321719690
  • Publisher: Adobe Press
  • Publication date: 10/7/2010
  • Series: Studio Techniques Series
  • Pages: 444
  • Product dimensions: 7.30 (w) x 9.00 (h) x 0.90 (d)

Meet the Author

Richard Harrington (www.RHEDPixel.com) is a certified instructor for Adobe and Apple and a practiced expert in motion graphic design and digital video. Rich is a member of the National Association of Photoshop Professionals Instructor Dream Team, and a popular speaker on the digital video circuit. He has chaired conferences since 2003 for the National Association of Broadcasters.

Rob Birnholz (www.absolutemotiongraphics.com) is a motion graphics pro who has worked in features, broadcast, corporate, trade shows, and more. He is a nationally recognized Adobe After Effects expert, skilled Final Cut Pro editor and a popular speaker and demo artist at user groups and industry trade shows. His After Effects tutorials are featured on leading websites including Toolfarm (where he is a Resident Expert) and Red Giant TV.

Ian Robinson (www.softboxmediaphotography.com) is a motion graphics designer, instructor, photographer, and co-owner of SoftBox Media LLC. He has worked with Discovery Communications, National Geographic International, and various production and post-production facilities. He is apopular trainer on Motion at lynda.com.

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Table of Contents

Introduction

Section I Working Foundations 1

Chapter 1 The Motion Graphics Toolbox 4

Adobe Creative Suite 5 Production Premium 4

Adobe Premiere Pro CS5 5

Photoshop CS5 Extended 5

Illustrator CS5 6

Flash Professional CS5 7

Soundbooth CS5 7

Bridge CS5 8

Adobe OnLocation CS5 8

Encore CS5 9

Flash Catalyst CS5 9

Device Central CS5 9

Adobe Media Encoder CS5 10

Improving Your Workflow with the Creative Suite 10

Traditional Uses 11

Interactive Uses 11

Mobile Screens 12

Making Integration Trouble-free 13

Working with Image Files 14

Working with Footage Files 16

Dynamic Link 20

XFL Format Exchange 22

Moving Media in the Creative Suite 23

Chapter 2 Organizing Your Project 26

It's All About Media Management 26

Common Media Folder 27

File and Folder Naming 32

Working with Layered Sources 33

Organizing Files with Adobe Bridge 37

Keeping an After Effects Project Tidy 38

Importing Folders 39

Internal Folder Organization 39

Renaming Assets 40

Swapping Assets 41

Placeholders and Proxies 42

Removing Unused Footage 44

Reducing a Project 46

Collecting Files 46

Section II Design Essentials 49

Chapter 3 Typography for the Screen 52

Typographic Essentials 52

Font Technology 53

Foundations of Type 54

Selecting a Typeface 57

Type Layout 60

Controlling Type 63

Entering Type 64

Character Panel Controls 66

Paragraph Panel Controls 66

Setting Type in Illustrator 71

Importing Type 71

Point and Paragraph Additional Controls 73

Setting Type Along a Path 74

Creating Custom Type with Illustrator 76

Setting Type in Photoshop 77

Paragraph and Area Type 77

Setting Type Along a Path 78

Creating 3D with Repousse 80

Type in After Effects 83

Text Tool 83

Chapter 4 Logo Animation 88

Preparing Your Files 88

Logos Have Rules 88

Best Files for Animation 90

Preparing Logos in Illustrator 90

Preparing Logos in Photoshop 97

File Formats in Practice 107

Preparing for Animation 108

Importing Logos into After Effects 109

Interpreting Alpha Channels 111

Converting Photoshop Text to Vector Type 112

Using Continuously Rasterize 112

Logo Animation Techniques 114

Using Audio for Inspiration 114

Gaining Control with Hierarchy 115

Finishing Touches with Adjustment Layers 118

ECO Logo Animation Summary 119

Chapter 5 Stylizing Footage 122

Processing with Photoshop Extended 122

Video Layer Considerations 123

Smart Filters 126

Adjustment Layers 127

Using a PSD File with a Video Layer 128

Rendering Video from Photoshop 129

Color Grading 130

Photo Filter 130

Black and White Conversion 131

Stylizing Color with Gradient Maps 133

The Power of Curves 139

Leave Color Effect 139

Processed Looks 140

Film-Look 141

Power Window 142

Sketched Footage 142

Presets Make a Great Starting Point 143

Converting Footage to Vectors with Creative Suite 144

Preprocess Footage with After Effects 145

Process Footage with Adobe Illustrator 146

Process Footage with Adobe Bridge 148

Import Footage into After Effects 149

Chapter 6 Repairing and Retiming Footage 152

Repairing Footage 153

Removing Noise and Grain 154

Smoothing Over Time 156

Stabilizing Footage 157

Quick Fixes with Auto Effects 160

Controlling Exposure 162

Modifying Footage 163

Cloning an Object in After Effects 163

Advanced Cloning in Photoshop 167

Fixing Poorly Shot Keys 168

Rotoscoping with the Roto Brush 173

Retiming Footage 180

Frame Rate Conversion 180

Time Remapping 184

Putting It All Together 186

Chapter 7 Designing Backgrounds 190

Approaching Background Design 190

Role of Backgrounds 191

Gathering Sources 191

Importance of Looping 192

Using Generate and Noise Effects 193

4-Color Gradient 193

Cell Pattern 194

Radio Waves 196

Fractal Noise 198

Animating Graphic Textures 201

The Offset Technique 201

Animating in After Effects 204

The Stitch in Time Technique 207

Creating Motion with After Effects 208

Designing with Brainstorm 213

Animating Shape Layers 214

Creating Shapes 215

Modifying Shapes 215

Repeating Shapes 217

Chapter 8 Designing and Working in 3D 220

Understanding Perspective 221

Working in 2D 222

Working in 2.5D 223

Working in 3D 224

Stacking Order Matters 227

Adding Depth in Illustrator 228

Extrude & Bevel Command 229

Revolve Command 230

Using 3D Objects in Photoshop 232

Creating 3D Layers 232

Repousse 236

3D File Formats 240

Importing 3D Models 241

Adjusting 3D Elements 243

Adjusting Photoshop Lighting 245

Importing 3D Objects into After Effects 246

Power Techniques for 3D in After Effects 248

Multiple Views 249

Camera Controls 250

Lighting Strategies 254

Chapter 9 Designing with Audio 260

Using Audio Sources 260

File Formats 260

Sample Rates 262

Bit Depth 262

Sample Rate Conversions 262

Creating Audio Sync Points 263

Previewing Audio in After Effects 264

Adding Markers 265

Adding Soundbooth to Your Workflow 266

Creating Graphics and Audio 266

Audio Spectrum 267

Audio Waveform 268

Using Tone to Create Sound 269

Using Expressions with Audio 270

Converting Audio to Keyframes 271

Shortcuts for Expressions 273

Finding More Expressions 273

Using Soundbooth for Sound Design 274

Resource Central 274

Custom Scoring Motion Graphics 275

Chapter 10 Designing Vector Shapes 286

Many Paths Lead to Vector Art 286

The Pen and Point Tools 288

Creating Anchor Points 288

Pen Tool Auto Switching 290

Setting Up Vector Documents for Motion Graphics 291

Creating Illustrator Files 292

Designing with Multiple Artboards 293

Illustrator's Vector Tools 294

Creating Fluid Shapes 294

Creating Flowing Lines with the Blend Tool 296

Creating Grids 297

Outlining Type with Offset Path 299

Adding Texture with Brushes in Illustrator 300

Building Complex Shapes 304

Creating Libraries of Shapes 306

Organizing Layers for Animation 307

Expanding Objects 308

Designing Vectors with Photoshop 309

Using the Custom Shape Tool 310

Understanding Work Paths 311

Using Vector Elements in After Effects 312

Shape Layers 313

Custom Animation Paths 314

Morphing Shapes 315

Importing Artboards 316

Importing Vector Shapes and Paths 317

Generating Path Effects 318

Section III Design Exploration 323

Chapter 11 Motion Control 2D and 3D 326

The Approach 327

Preparing Photos for Motion Control 329

Resolution Requirements 329

A Need for Focus 330

Aspect Ratio and Composition Concerns 332

Captured Action 335

Panning and Scanning Photos 336

Moving to After Effects 337

Animating Your Images 338

Enhancing the Animation 340

Expanding Photos into the Third Dimension 341

Determining Captured Perspective 343

Planning the Shot 343

Making Accurate Selections 343

Masking Layers 347

Prepping the Layers for After Effects 349

Animating in 3D Space with After Effects 350

Converting a Photoshop File to 3D Space 351

Blocking the Scene 352

Using 3D Cameras 354

Advanced Techniques 356

Vanishing Point 357

Puppet Tools 360

Enhancing the Scene 363

Adding Lights 303

Using Footage Plates 364

Creating Depth with Particles 365

Chapter 12 Building with Panoramic Images 368

Acquiring Panoramic Photos 309

Essential Gear 369

Shooting Techniques 372

Capture Your Shots 374

Handheld Shooting 375

Photomerge Command 376

Organizing Images 376

Choosing a Layout Method 377

Aligning Images 379

Making a Seamless Loop 380

Cleaning Up Unwanted Objects 382

Panoramic Photos in After Effects 386

Creating a Seamless Loop in After Effects 386

Creating a Virtual Set 387

Integrating Panoramas with 3D Cameras 389

Lighting the Scene 391

Chapter 13 DVD and Blu-ray Design 394

Approach to Designing Menus and Interactive Projects 395

Building a Design Brief 395

Organizing a Project 396

Organizing Assets with Bridge 396

Identifying Connections and Creating Flowcharts 398

Preparing to Shoot Footage Plates for Menus 400

Creating the Studio 400

Lighting Equipment Needed 402

Choosing a Camera 404

Finding Objects 405

Shooting Techniques for Footage Plates 407

General Shooting Advice 407

Liquid Pours 408

Perpendicular Shots 409

Spinning Shots 410

Moving Lights 411

Preparing with Premiere Pro 411

Loading Footage 412

Making a Subclip 413

Media Manage 414

Designing Menu Backgrounds in After Effects 415

Creating the First Composition 415

Stacking Footage 417

Looping the Background 418

Colorizing the Background 420

Rendering the Background 422

Photoshop Design 422

Loading the Reference Frame 422

Adding Additional Imagery 423

Working with Text and Logos 424

Designing Buttons 425

Assembling Menus in Adobe Encore 428

Importing Menu Assets 428

Adding Backgrounds 429

Setting Button Order 430

Previewing Motion Menus 431

Index 433

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