Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
1111124980
Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
54.99
In Stock
 
5
1
Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
460
Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
460Paperback(2011)
$54.99 
54.99
In Stock
Product Details
| ISBN-13: | 9783642250897 | 
|---|---|
| Publisher: | Springer Berlin Heidelberg | 
| Publication date: | 11/19/2011 | 
| Series: | Lecture Notes in Computer Science , #7060 | 
| Edition description: | 2011 | 
| Pages: | 460 | 
| Product dimensions: | 6.10(w) x 9.25(h) x 0.04(d) | 
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