Moving Innovation: A History of Computer Animation

Moving Innovation: A History of Computer Animation

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by Tom Sito
     
 

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Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: "Since motion

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Overview

Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book,the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry.

In Moving Innovation, Tom Sito — himself an animator and industry insider for more than thirty years — describes the evolution of CG. His story features a memorable cast of characters — math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision.

Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.

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Editorial Reviews

From the Publisher
"It isn't often that I read a text book that is a real page turner, but Tom Sito's new book Moving Innovation, A History of Computer Animation is definitely a must-read." — Nancy Denney-Phelps, Sprockets
Sprockets - Nancy Denney-Phelps
It isn't often that I read a text book that is a real page turner, but Tom Sito's new book Moving Innovation, A History of Computer Animation is definitely a must-read.

Animation World Network - Fred Patten
Tom Sito's new book is the definitive take on computer animation history and CG's rapid rise.

Computer Graphics World
There are a lot of books about computer graphics, but some demand more attention than others. One of those is a book by Tom Sito called Moving Innovation.

Computing Reviews - Svetlana Segarceanu
The book is very pleasant to read, beautifully written, punctuated with savory stories, and illustrated with a remarkable collection of archive images. I can recommend this as a first-class piece of literature for computer or cinema enthusiasts, as well as for anyone who loves reading a good story.

Product Details

ISBN-13:
9780262019095
Publisher:
MIT Press
Publication date:
04/30/2013
Pages:
376
Product dimensions:
7.30(w) x 9.10(h) x 1.00(d)
Age Range:
18 Years

What People are saying about this

historian of animation - Pierre Lambert
Moving Innovation helps us to discover the history of computer animation, from pioneers of experimental animation to inventors, artists,animators, engineers, and technicians who revolutionized the cinema. With his passion, enthusiasm, and encyclopedic knowledge, Tom Sito makes this exciting journey essential to our understanding of this technical and artistic revolution.

film historian, author of Of Mice and Magic: A History of American Animated Cartoons - Leonard Maltin
I can't think of a better guide to the vast history of computer animation than Tom Sito. He witnessed much of this story first-hand, then set about researching the rest with clear-eyed interest and unbridled curiosity. He has done a great service for anyone interested in this still-evolving medium — and for posterity.

From the Publisher
"I can't think of a better guide to the vast history of computer animation than TomSito. He witnessed much of this story first-hand, then set about researching the rest with clear-eyed interest and unbridled curiosity. He has done a great service for anyone interested in this still-evolving medium — and for posterity." — Leonard Maltin, film historian, author of Of Mice and Magic: A History of American AnimatedCartoons

" Moving Innovation is the most complete, organized, and readable account of the formation of the CG industry I have seen. As an educator, I can easily see this text assigned as required reading for animation and film students. Tom Sito's writing is very conversational and straightforward, and this book will be of great interest to anyone in or studying the field of CG." — Peter Weishar, Dean of Entertainment Arts, Savannah College of Art and Design

" Moving Innovation helps us to discover the history of computer animation, from pioneers of experimental animation to inventors, artists, animators, engineers, and technicians who revolutionized the cinema. With his passion, enthusiasm, and encyclopedic knowledge,Tom Sito makes this exciting journey essential to our understanding of this technical and artistic revolution." — Pierre Lambert, historian of animation

Dean of Entertainment Arts, Savannah College of Art and Design - Peter Weishar
Moving Innovation is the most complete, organized,and readable account of the formation of the CG industry I have seen. As an educator, I can easily see this text assigned as required reading for animation and film students. Tom Sito's writing is very conversational and straightforward, and this book will be of great interest to anyone in or studying the field of CG.

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Meet the Author

Tom Sito has been a professional animator since 1975. He was one of the key players in Disney's animation revival of the 1980s and 1990s and he helped set up the Dreamworks Animation Unit in 1995. He is the author of Drawing the Line: The Untold Story of the Animation Unions from Bosko to Bart Simpson and Professor of Cinema Practice in the School of Cinematic Arts at the University of Southern California.

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Moving Innovation: A History of Computer Animation 5 out of 5 based on 0 ratings. 1 reviews.
Anonymous More than 1 year ago
Last century, for some reason, I was asked to give Tom my list of predictions on “tech-stuff” for the new century. I did, and of course cannot find it now – but I think almost all of the items on that earlier list have now come to be. Tom was interested in all this so-called “high-tech” foolishness a long time ago. He knew it was not foolish. His natural historical observer talents and obsessions were keen way back then, and continue to be so now in 2013. Tom’s latest book, MOVING INNOVATION, is the finest and most complete gathering of fact and testimony explaining how the new Computer Generated Imagery came to find its present ubiquitous place in our lives today. His research into the many disparate strands that somehow magnetically wove themselves together is thorough and complete. He not only captures the information, but also the refined quality of courageous craziness that was the norm among all the early people in this adventure. Tom’s conversational delivery of all these serendipitous historical events convert a very messy past into a clearly understandable evolution to the present. The only negative thing I can say about the book is the tremendous aging effect it has had on me – as it makes me come to terms with the fact that the initial revolution really is over. That I lived through it all, but now that part is really over. So, get this book and read it. It will begin to help you prepare for all the current nonlinear curves of change increasingly combining to swamp us daily in unrequired newness. Thanks Tom. Great book. Dan Philips