Note: 2nd edition. Professionally edited by David Gatewood, Archmage
So you want to be a wizard?
You know being a wizard is not all quests filled with high adventure, finding priceless treasure, warm adulation and reward, and uncovering newfound knowledge?
You really want to be ensorcelled by fell magics, accosted by boisterous knights, enchanted by hostile magicians, waylaid by villainous rogues, attacked by creatures from the nether realms, cursed by dread warlocks, and worse? And those on some of your better days?
Are you crazy?
If you are (crazy, not serious... serious is optional), then Mulogo is the wizard for you and Mulogo's Treatise on Wizardry is the guide you'll live by!
Mulogo's Treatise on Wizardry provides a concise summary in plain (well, mostly plain) language for wizards who wish to have a manual for surviving in a harsh world where people (and much nastier) want to kill you and take your stuff (usually in that order).
With varied subject topics including Allies and Whether to Buy Them, On Reducing Risk (and Capitalizing on the Failure of Others), Protecting Yourself From Yourself, How to Minimize the Curiosity of Others, and When Griffins Attack, Mulogo's Treatise on Wizardry will allow you to thrive... but first you have to survive.
Hopefully you'll enjoy a few laughs along the way. (1)
1. Mulogo's Treatise on Wizardry is a largely farcical text making light of wizardly conventions within the larger fantasy, gaming, and roleplaying traditions, assorted related communities and offshoots, memes, and various cultural derivatives. (2)
2. If you do not like satire, or laughing, this book is not for you. (3)
3. Perhaps a more exciting tome--such
as Navel Lint, Its Permutations and Harvesting--would be more to your liking. (4)
4. Mulogo does not condone laughing.
"Luckily, I happened upon Mulogo's Treatise on Wizardry early on in my tutelage while perusing my Master's library. The Treatise remains to this day one of the most influential and
formative works on my development and outlook as a magician. Mulogo's insights helped me survive my grueling training with a fell god and become the Priest I am today."
- Wrindanneth the Red, erstwhile Priest of Maeth Onai, member of the Fists
"I avoided Mulogo's Treatise on Wizardry like the plague during my training, as its perspective is entirely unlike my own. It had no influence on my profession or progression. I have little need or interest in being like either Mulogo or Wrindanneth."
- Aroganji, Fang Shih of Chang Sen, member of the Fists
"I never heard o' Mulogo's Treatise til Wrindanneth showed it ta me. I have no need fer a manual on trimmin' my nose hairs. They help support my beard."
- Slate Flintforge, Dwarven Bor'Banna, Brewmaster, Eater of Leftovers, and member of
"I could never make it past the subtitles."
- Hoyt, Proprietor of Hoyt's - Oddities, Found Goods, and Sundries, wizard of Tellanon
The EA'AE books are guides one might happen upon within the larger multiverse created in the Chronicles of the Fists trilogy... fantasy books giving farcical advice for professions that don't exist (even if we may want for them to... or not).
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"Sage wisdom both for wizards and whatever the rest call themselves."
Great Minds Think Aloud Literary Community
- Mallory Anne-Marie Haws
"laugh-out-loud tongue-in-cheek droll."
Speculative Book Review
- Tyson Mauermann
"Mulogo's Treatise on Wizardry is for anyone who has a love for wizards or wants a quick laugh regarding their favorite tropes in the genre."
Sheila Deeth Blogspot.com
- Sheila Deeth
"Monty Python meets Voldemort.... Short fun satire, by equal shares odd and humorous, Mulogo's guide is an enjoyable quick read."
- F.J. Bayog
"'So you want to be a wizard?'(Nods). Who wouldn't? Wizards are cool! But would you really want to be a wizard after Mulogo presents a list of his dangerous experiences? (With second-thoughts: Still nods...)"
Joe is a minor Initiate into the Lesser Mysteries capable of summoning forth minor vaporous eructations, weak charms (presumably feeble attempts at wit), and underappreciated conjurations generally in the form of acrylic on canvas (although he aspires to watercolor).
Including influences such as Shunryu Suzuki, Tolkien, Krishnamurti, Iain M. Banks, Laozi, Stephen R. Donaldson, Philip Kapleau, Raymond E. Feist, Edward O. Wilson, Dan Simmons, and David Bohm, Joe creates existential fantasy filled with rich worlds, concepts, stories, and ideas.
Joe holds an advanced degree in environmental management from Duke University where he also studied religion with a focus on meditative, experiential, and transformative traditions.
When not at play with his family, he enjoys reading, writing, and relaxation. When he can, Joe also practices various martial traditions in which he has attained the victim level of proficiency.
In addition to Mulogo’s Treatise on Wizardry, Joe is also the author of Everygnome’s Guide to Paratechnology, Nemesis – A Good Guide for Bad Guys, and the Chronicles of the Fists trilogy.