Multimedia Tools for Communicating Mathematics

This book on multimedia tools for communicating mathematics arose from presentations at an international workshop organized by the Centro de Matemática e Aplicacoes Fundamentais at the University of Lisbon, in November 2000, with the collaboration of the Sonderforschungsbereich 288 at the University of Technology in Berlin, and of the Centre for Experimental and Constructive Mathematics at Simon Fraser University in Burnaby, Canada. The MTCM2000 meeting aimed at the scientific methods and algorithms at work inside multimedia tools, and it provided an overview of the range of present multimedia projects, of their limitations and the underlying mathematical problems.
This book presents some of the tools and algorithms currently being used to create new ways of making enhanced interactive presentations and multimedia courses. It is an invaluable and up-to-date reference book on multimedia tools presently available for mathematics and related subjects.

1117012797
Multimedia Tools for Communicating Mathematics

This book on multimedia tools for communicating mathematics arose from presentations at an international workshop organized by the Centro de Matemática e Aplicacoes Fundamentais at the University of Lisbon, in November 2000, with the collaboration of the Sonderforschungsbereich 288 at the University of Technology in Berlin, and of the Centre for Experimental and Constructive Mathematics at Simon Fraser University in Burnaby, Canada. The MTCM2000 meeting aimed at the scientific methods and algorithms at work inside multimedia tools, and it provided an overview of the range of present multimedia projects, of their limitations and the underlying mathematical problems.
This book presents some of the tools and algorithms currently being used to create new ways of making enhanced interactive presentations and multimedia courses. It is an invaluable and up-to-date reference book on multimedia tools presently available for mathematics and related subjects.

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Paperback(Softcover reprint of the original 1st ed. 2002)

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Overview

This book on multimedia tools for communicating mathematics arose from presentations at an international workshop organized by the Centro de Matemática e Aplicacoes Fundamentais at the University of Lisbon, in November 2000, with the collaboration of the Sonderforschungsbereich 288 at the University of Technology in Berlin, and of the Centre for Experimental and Constructive Mathematics at Simon Fraser University in Burnaby, Canada. The MTCM2000 meeting aimed at the scientific methods and algorithms at work inside multimedia tools, and it provided an overview of the range of present multimedia projects, of their limitations and the underlying mathematical problems.
This book presents some of the tools and algorithms currently being used to create new ways of making enhanced interactive presentations and multimedia courses. It is an invaluable and up-to-date reference book on multimedia tools presently available for mathematics and related subjects.


Product Details

ISBN-13: 9783642627019
Publisher: Springer Berlin Heidelberg
Publication date: 04/06/2013
Series: Mathematics and Visualization
Edition description: Softcover reprint of the original 1st ed. 2002
Pages: 314
Product dimensions: 6.10(w) x 9.25(h) x 0.03(d)

Table of Contents

1 Computer Animated Mathematics Videotapes.- 2 A Virtual Reconstruction of a Virtual Exhibit.- 3 An Intuitive Approach to Elementary Mathematics on the Web.- 4 OpenMath Technology for Interactive Mathematical Documents.- 5 The StageTools Package for Creating Geometry for the Web.- 6 Communicating and Learning Mathematics with Hypervideo.- 7 Collaboration in a Multimedia Laboratory.- 8 jDvi — A Way to Put Interactive TeX on the Web.- 9 Visual Calculus — Development and Tools.- Color Plates.- 10 EG-Models — A New Journal for Digital Geometry Models.- 11 The Future of Mathematical Software.- 12 A Dynamic Setup for Elementary Geometry.- 13 Dynamic Geometry on WWW.- 14 Minimalistic Tools for Mathematical Multimedia.- 15 Publication of Interactive Visualizations with JavaView.- 16 The Solver Learning Environment for Solving Mathematical Word Problems: Pupils’ Discussions.- 17 Interactive Knot Theory with Knot Plot.- 18 Developing Gato and CATBox with Python: Teaching Graph Algorithms through Visualization Experimentation.- 19 Rescalable Real-Time Interactive Computer Animations.
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