Mutation

Mutation

5.0 8
by Roland Smith
     
 

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Monsters of legend come to life! The final thrilling title in Roland Smith's popular series.

Marty and his best friend, Luther, have managed to rescue Marty's cousin Grace from the clutches of the nefarious pseudo-naturalist Noah Blackwood, but their most dangerous mission lies ahead of them. Marty's parents have been missing in Brazil for months and

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Overview


Monsters of legend come to life! The final thrilling title in Roland Smith's popular series.

Marty and his best friend, Luther, have managed to rescue Marty's cousin Grace from the clutches of the nefarious pseudo-naturalist Noah Blackwood, but their most dangerous mission lies ahead of them. Marty's parents have been missing in Brazil for months and their trail has all but run cold. With time running out, Marty and the Cryptos Island crew race off for Brazil -- where they discover that Noah Blackwood has twisted the natural order of things beyond their wildest, most terrifying dreams.

Editorial Reviews

From the Publisher

Praise for TENTACLES

"A high-octane page-turner that will reel readers in and keep them riveted." --SCHOOL LIBRARY JOURNAL

"Swashbuckling adventure, narrow escapes, sea monsters: The fascinating science of cryptids and Smith's fast-paced story will capture the imagination of any action-loving reader." --BOOK PAGE

Praise for CHUPACABRA

An American Library Association Quick Picks for Reluctant Young Adult Readers

"Enough new characters, dangers, and cool science to reel in reluctant readers and keep them turning pages long after their lights should have been turned off." --SCHOOL LIBRARY JOURNAL
 

Children's Literature - Renee Farrah Vess
The Cryptos Island crew is in Brazil to pick up the trail of Sylvia and Timothy’s helicopter crash, hoping to find their missing friends alive. At the same time, they’re also trying to keep two baby dinosaurs fed, happy, and away from the nefarious Noah Blackwood. Both would be a lot easier if crew members didn’t keep disappearing. The characters divide into groups, each tasked with a different goal. The story initially jumps between the different groups, naturally reuniting everyone at the end for a final group adventure. The pacing picks up once the characters are grouped and then never stops. Action trumps emotional character development; so readers are running alongside them, but don’t get a chance to get to know them any better than in previous books. There are at least a dozen characters, with thirteen-year-olds Marty and Grace as two of the leads; and there are many plot lines to follow. Readers could be overwhelmed at first simply understanding who is doing what, where, and why. The chaotic rhythm becomes a comfortable hum once everyone is in his or her place and the reader becomes familiar with the large cast. This is the fourth and final book of the “Cryptid Hunters” series and many characters come from its previous titles. Series readers will be happy to have one last adventure with them all before their release into a world beyond the reader.. Although the gore isn’t explicitly detailed, there are scenes featuring gun violence and lethal animal attacks, leading to an increasing body count as the story continues. There’s a lot to cover here, and it’s done efficiently and briskly. Reviewer: Renee Farrah Vess; Ages 8 to 13.
Kirkus Reviews
2014-08-12
The cryptid hunters are back (Chupacabra, 2013, etc.), but this time they're the hunted. It's only been a day since 13-year-old Marty O'Hara and his cousin Grace Wolfe (who he used to believe was his twin sister) rescued two baby dinosaurs and Grace herself from fake naturalist (and Grace's grandfather) Noah Blackwood's clutches. They are relatively safe with Grace's father, actual naturalist and cryptid hunter Travis Wolfe, but they need to keep the hatchling dinosaurs out of Blackwood's grasp and continue the hunt for Marty's parents, who were lost in a helicopter crash over the jungles of Brazil. Grace, their school friend Luther and Wolfe head to a jaguar preserve with the hatchlings via helicopter while Marty, new friend Dylan and Wolfe's partner, Ted, head there in a souped-up boat. But nefarious Blackwood and his paid minions are far from idle, and they have surprises both technological and historical for the young adventurers and their friends. The conclusion to Smith's four-book series has some thrills, but key events of the denouement occur almost entirely off camera, so series fans don't get to enjoy the villains' comeuppance as they would probably like to. A huge cast list (thankfully summarized in a character list and series recap at the outset) and too many story threads undercut the action. For series fans mostly; readers grabbed by the cover should go back to the beginning. (Adventure. 9-12)

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Product Details

ISBN-13:
9780545081801
Publisher:
Scholastic, Inc.
Publication date:
09/30/2014
Pages:
352
Sales rank:
128,444
Product dimensions:
5.90(w) x 8.30(h) x 1.30(d)
Lexile:
680L (what's this?)
Age Range:
8 - 12 Years

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