- Shopping Bag ( 0 items )
Technological advances are revolutionizing computers and networks to supportdigital video and audio, leading to new design spaces in computer systems and applications. Under the surface of exciting multimedia technologies liesa mine of research problems. This volume presents the proceedings of an international workshop which brought together the leading researchers in allaspects of multimedia computing,
communication, storage, and applications.
The field of multimedia has witnessed an explosive growth in the last few years and the selection of papers for this workshop was extremely competitive. The volume contains 26
full papers and 14 short papers selected from 128
contributions, organized into parts on: network and operating system support for multimedia; multimedia on-demand services; media synchronization; distributed multimedia systems; network andoperating system support for multimedia; multimedia models, frameworks, and document architectures; and multimedia workstations and platforms.
Adaptive, best-effort delivery of digital audio and video across packet-switched networks.- The architecture of rattlesnake: A real-time multimedia network.- Beyond ST-II: Fulfilling the requirements of multimedia communication.- An approach to real-time scheduling — but is it really a problem for multimedia?.- Design and analysis of a grouped sweeping scheme for multimedia storage management.- Admission control algorithms for multimedia on-demand servers.- The design and implementation of a continuous media storage server.- Performance studies of digital video in a client/server environment.- Basic synchronisation concepts in multimedia systems.- Synchronization in Joint-Viewing environments.- Synchronization of multi-sourced multimedia data for heterogeneous target systems.- An intermedia skew control system for multimedia data presentation.- System support for efficient dynamically-configurable multi-party interactive multimedia applications.- Requirements for network delivery of stored interactive multimedia.- Multimedia processing model for a distributed multimedia I/O system.- Enhancing the Touring Machine API to support integrated digital transport.- Preliminary measurement of the RMTP/RTIP.- The multimedia multicast channel.- Analysis of a resequencer model for multicast over ATM networks.- An integrated platform and computational model for open distributed multimedia applications.- Scheduling multimedia documents using temporal constraints.- The stratification system a design environment for random access video.- On the design of multimedia interchange formats.- Bus bandwidth management in a high resolution video workstation.- Analysis of I/O subsystem design for multimedia workstations.- Tactus: Toolkit-level support for synchronized interactive multimedia.- An analytical model for real-time multimedia disk scheduling.- Real-time scheduling support in Ultrix-4.2 for multimedia communication.- Continuous media synchronization in distributed multimedia systems.- High speed networks and the digital TV studio.- The impact of scaling on a multimedia connection architecture.- An admission control algorithm for predictive real-time service (extended abstract).- MEGAPHONE: A multimedia application based on object-oriented communication.- System support for dynamic QOS control of continuous media communication.- NMFS: Network multimedia file system prool.- A continuous media player.- Architecture of a multimedia information system for content-based retrieval.- Application construction and component design in an object-oriented multimedia framework.- Audio and video extensions to graphical user interface toolkits.- An introduction to HeiMAT: The Heidelberg multimedia application toolkit.