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1133188222 BRAND NEW W/FAST SHIPPING! This item is: An Object-Oriented Approach to Programming Logic and Design, 4th Ed., by Joyce Farrell; FORMAT: Bound Book; ISBN: ...9781133188223. Choose Expedited for fastest shipping! Our 98%+ rating proves our commitment! We cannot ship to PO Boxes/APO Addresses or outside the continental U.S. To avoid ordering the wrong item, please check your item's ISBN number!Read moreShow Less
Discover this effective guide to developing object-oriented program logic with AN OBJECT-ORIENTED APPROACH TO PROGRAMMING LOGIC AND DESIGN, 4E. This text takes a unique, language- independent approach to ensure you develop a strong foundation in traditional programming principles and object- oriented concepts before learning the details of a specific programming language. The author presents object-oriented programming terminology without highly technical language, making the book easily understandable even if you have no previous programming experience. Common business examples clearly illustrate key points. The book begins with a strong object-oriented focus that is clearly presented throughout updated carefully crafted chapters. A wealth of updated programming exercises in every chapter provide diverse practice opportunities, while new Video Lessons by the author clarify and expand on key topics. Use this book alone or with a language-specific companion text that emphasizes C++, Java or Visual Basic for the solid introduction to object-oriented programming logic you need for success.
Product dimensions: 7.30 (w) x 9.00 (h) x 1.10 (d)
Meet the Author
Joyce Farrell has authored several popular programming textbooks, including books on Java, Programming Logic and Design, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois, the University of Wisconsin-Stevens Point, and McHenry County College in Crystal Lake, Illinois.
1. An Overview of Computer Programming. 2. Working with Classes, the Main Method, and Data. 3. Making Decisions. 4. Looping. 5. Arrays. 6. Using Methods. 7. Object-Oriented Programming Concepts. 8. Advanced Array Concepts, Indexed Files, and Linked Lists. 9. Event-Driven Programming with Graphical User Interfaces. 10. Exception Handling. 11. System Modeling with UML. 12. Manipulating Larger Quantities of Data. Appendix A: Conventions in this Book. Appendix B: Flowchart Symbols. Appendix C: Understanding Numbering Systems and Computer Codes. Appendix D: Structure.