Object-Oriented Multithreading Using C++

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A developer's guide to writing thread-safe object-oriented applications.

Drawing on years of programming experience, Cameron and Tracey Hughes provide a building-block approach to developing multithreaded applications in C++. This book offers programmers the first comprehensive explanation of multithreading techniques and principles for objects and class libraries. It teaches C++ programmers everything they'll need to build applications that ...

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Overview

A developer's guide to writing thread-safe object-oriented applications.

Drawing on years of programming experience, Cameron and Tracey Hughes provide a building-block approach to developing multithreaded applications in C++. This book offers programmers the first comprehensive explanation of multithreading techniques and principles for objects and class libraries. It teaches C++ programmers everything they'll need to build applications that cooperate for system resources instead of competing.

This invaluable reference shows you how to avoid common pitfalls of multithreading, whether you're programming in UNIX, Windows NT, or OS/2 environment. All major examples are implemented in each environment and supported by thorough explanations of object-oriented multithread architecture and incremental multithreading.

On the disk you'll find:
* All the source code contained in the book
* Important protocols and information resources
* A variety of multithreaded components ready to build into your own applications or class library.

You'll find a wealth of coverage on highly practical but little understood topics like:
* Thread-safe container classes
* POSIX threads and the new thread standard 1003.1c
* STL algorithms and containers in multithread environments
* C++ synchronization components
* Object-oriented mutexes and semaphores
* Avoiding deadlock and data race through encapsulation
* Multithreaded application frameworks
* Object-oriented pipe streams

Visit our Web site at www.wiley.com/compbooks/

This programmer's guide to framework and software component construction for multithreaded applications, uses a building block approach that includes object-oriented techniques to build C++ components that support concurrent programming. The book investigates the anatomy of a process (states, maps, switching, relationships and resources), and discusses lightweight processes (threads), cooperative and preemptive multitasking issues, asymmetric and symmetric processing. Exploring interprocess and interthread communication, object synchronization, and multithreaded architectures, it develops an application framework based on class hierarchies, and discusses class behavior, scope, and more importantly synchronization relationships, thread-safe and unsafe functions in multithreaded environments. There is a very good chapter that clarifies testing procedures for member functions, operational and completeness tests. Along the way, you will learn about mutex, pipe, and thread objects, container components and application frameworks. This excellent publication is based on POSIX 1003.1c, and STL algorithms and containers in multithreaded environments. The diskette contains source code from the book, protocol and information resources and multithreaded components.

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Product Details

  • ISBN-13: 9780471180128
  • Publisher: Wiley, John & Sons, Incorporated
  • Publication date: 8/29/1997
  • Edition description: BK&DISK
  • Edition number: 1
  • Pages: 512
  • Product dimensions: 7.55 (w) x 9.24 (h) x 1.27 (d)

Meet the Author

Cameron Hughes is a software engineer at Ctest Laboratories, where he develops interference engines in C++ and Prolog. He also designs large-scale vehicle routing and scheduling systems.

Tracey Hughes is a senior programmer at Ctest specializing in pattern-recognition class libraries and image processing software. They are also the authors of Collection and Container Classes in C++ and Object-Oriented I/O Using C++ Iostreams, both published by Wiley.

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Table of Contents

Introduction-C++ Components.

The Anatomy of a Process.

Lightweight Processes: Threads.

Multitasking and Multithreading.

Interprocess and Interthread Communication.

Cooperation and Synchronization.

Interface Classes and Interprocess Communication.

Synchronization Objects.

Threading Object-Oriented Architectures.

Class Hierarchies and C++ Components for Threading.

Class Behavior and Threading.

Testing Multithreaded Applications.

Towards Concurrency-Some Final Thoughts.

POSIX Thread Management Specifications.

Bibliography.

Index.

On the Enclosed Disk: Appendices.

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Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted January 12, 2000

    A useless book

    The beginner may learn something about multi threading, however can not decide which of the presented examples are actually working or not (e.g. a mutex declared in function scope will of course guard nothing except the copy EACH caller gets). The experienced programmer will benefit from the last 50 pages (well written but incomplete ANSI/IEEE Std. 1003.1 [pthreads]). The other 423 pages are incorrect, redundant and useless.

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