Object-Oriented Programming with ActionScript 2.0

Overview

Master the principles of object-oriented programming as it is used with the most recent version of ActionScripting.

This book is designed to provide readers with an understanding of object-oriented programming, ActionScript 2.0, and the interaction of the two. Section 1 begins with an introduction to ActionScript 2.0 and the specifics of building classes in AS2. Other topics of discussion include adding properties and methods to classes, inheritance, interfaces, inter-object ...

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Overview

Master the principles of object-oriented programming as it is used with the most recent version of ActionScripting.

This book is designed to provide readers with an understanding of object-oriented programming, ActionScript 2.0, and the interaction of the two. Section 1 begins with an introduction to ActionScript 2.0 and the specifics of building classes in AS2. Other topics of discussion include adding properties and methods to classes, inheritance, interfaces, inter-object communications, the details and implications of object-oriented design as a process, and working with and building components. Section 2 investigates the server side of applications. In the new Rich Internet Application paradigm, Flash MX 2004 is used as the user interface to an Internet based Client-Server application, and we will frequently need to interact with other server based technologies. Chapters discuss the importance of the server model; specific methods to interact with different server side technologies, including WebServices,

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Product Details

  • ISBN-13: 9780735713802
  • Publisher: New Riders
  • Publication date: 2/17/2004
  • Series: Voices That Matter Series
  • Pages: 476
  • Product dimensions: 7.38 (w) x 9.12 (h) x 1.09 (d)

Meet the Author

Certified to teach courses on ColdFusion and Flash development, Jeff Tapper is Chief Technologist for Tapper.net Consulting, developing projects for ToysRUs, IBM, Dow Jones, American Express, Verizon, and others. James Talbot is a member of the Macromedia Educational Services Team, working on Flash training curriculum, including Developing Rich Internet Applications and Advanced ActionScript for Applications courses. His most recent development projects include sites for AOL/Time Warner and TV Guide. Robin Haffner is an Enterprise Technologist specializing in Flash Applications for the enterprise at HaffnerGraphic. Each presents regularly at industry events.

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Table of Contents

Sect. I The Basics
Ch. 1 What's New in ActionScript 2.0? 3
Ch. 2 All the World Is an Object 29
Ch. 3 We're All Described by Our Properties 52
Ch. 4 Method to the Madness 69
Ch. 5 The Meek Shall Inherit the Earth 85
Ch. 6 Understanding Interfaces in ActionScript 2.0 111
Ch. 7 Are You Talking to Me? 123
Ch. 8 Object-Oriented Design 143
Ch. 9 Building and Using UI Components 161
Sect. II The Other Half of the Equation
Ch. 10 To Protect and Serve 197
Ch. 11 Reading Data Files 205
Ch. 12 XML and Flash 221
Ch. 13 Web Services 245
Ch. 14 Using Client-Side Data Integration 269
Ch. 15 Flash Communication Server MX Applications 303
Sect. III Designing, Implementing, and Debugging the Application
Ch. 16 Pulling It All Together 341
Ch. 17 Debugging and Tuning the Application 431
Index 459
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