Objective-C Programming: The Big Nerd Ranch Guide / Edition 1

Objective-C Programming: The Big Nerd Ranch Guide / Edition 1

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by Aaron Hillegass, Mark Fenoglio
     
 

Want to write applications for iOS or the Mac? This introduction to programming and the Objective-C language is the first step on your journey from someone who uses apps to someone who writes them.

Based on Big Nerd Ranch's legendary Objective-C Bootcamp,¿this book covers C, Objective-C, and the common programming idioms that enable

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Overview

Want to write applications for iOS or the Mac? This introduction to programming and the Objective-C language is the first step on your journey from someone who uses apps to someone who writes them.

Based on Big Nerd Ranch's legendary Objective-C Bootcamp,¿this book covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies.

This is the only introductory-level book written by Aaron Hillegass, one of the most experienced and authoritative voices in the iOS and Cocoa community.

Compatible with Xcode 4.2, iOS 5, and Mac OS X 10.7 (Lion), this guide features short chapters and engaging style to keep you motivated and moving forward. At the same time, Aaron’s determination that you understand what you’re doing—or at least why you’re doing it—encourages you to think critically as a programmer.

Product Details

ISBN-13:
9780321706287
Publisher:
Big Nerd Ranch Guides
Publication date:
11/01/2011
Series:
Big Nerd Ranch Guides Series
Pages:
320
Product dimensions:
7.00(w) x 9.90(h) x 0.80(d)

Table of Contents

Part I: Getting Started
1. You and This Book
2. Your First Program

Part II: How Programming Works
3. Variables and Types
4. if/else
5. Functions
6. Numbers
7. Loops
8. Addresses and Pointers
9. Pass By Reference
10. Structs
11. The Heap

Part III: Objective-C and Foundation
12. Objects
13. More Messages
14. NSString
15. NSArray
16. Developer Documentation
17. Your First Class
18. Inheritance
19. Object Instance Variables
20. Preventing Memory Leaks
21. Collection Classes
22. Constants
23. Writing Files with NSString and NSData
24. Callbacks
25. Protocols
26. Property Lists

Part IV: Event-Driven Applications
27. Your First iOS Application
28. Your First Cocoa Application

Part V: Advanced Objective-C
29. init
30. Properties
31. Categories
32. Blocks

Part VI: Advanced C
33. Bitwise Operations
34. C Strings
35. C Arrays
36. Command-Line Arguments
37. Switch Statements

Part VII: Objective-C Runtime
38. How Messaging Works
39. How Classes Work
40. Runtime Attributes
41. Method Swizzling
42. Associated Objects

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