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Ch. 1: A Look at How We See the World Ch. 2: A Look at How Computers See the World Ch. 3: Identifying and Describing Objects Ch. 4: What is a Class? Ch. 5: Attributes and Methods Ch. 6: Encapsulation Ch. 7: Inheritance Ch. 8: Polymorphism Ch. 9: AbstractionCh. 10: Real World Modelling Ch. 11: Collaboration Ch. 12: Case Modeling Ch. 13: Class Diagrams Ch. 14: Interfaces Ch. 15: OOP Programming Languages
Posted December 1, 2012
I have been struggling to understand object oriented concepts and programming. This book seems to have broken through the barrier with good explanations and examples. I finally have a handle on OOP. If you understand and can program in Java this will be boring, but for those of us who want to get an understanding of Object Orientation, its terminology, and its usage, this is a great book.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.