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Posted March 8, 2003
While this may be a good book for those interested in WINDOWS-ONLY programming, it offers nothing for those of us looking to program games cross-platform. I'd suggest those of you looking to program for JUST WINDOWS to get DirectX Game Programming... This book was a waste of my money.
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Posted September 1, 2001
Ok I wouldn'tt say that exactly, but it is a very good book. Any novice C++ programmer or beginning/intermediate OpenGl programmer can benefit from this book. It also teaches DAudio and DInput, which are hard enough as it is (Microsoft did produce it, you know). But, the title is a bit misleading. If I didn't know that this book was supposedto be about game programming, I wouldn't be able to tell. Most of the context was oriented toward graphics programmers, for the most part. Sure the physics chapter is okay, but it is too overly complex to be applicable to game programming and maintain decent performance. Some the formulas are off too, but the best game programmers are mathematicians, anyway. And believe me, this won't be your last stop. You'll definitely be looking up resources on the internet to supplement what you learn, but that applies for any book. Overall, though, this is a good book.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.