Optical Media
This major new book provides a concise history of optical media from Renaissance linear perspective to late twentieth-century computer graphics. Kittler begins by looking at European painting since the Renaissance in order to discern the principles according to which modern optical perception was organized. He also discusses the development of various mechanical devices, such as the camera obscura and the laterna magica, which were closely connected to the printing press and which played a pivotal role in the media war between the Reformation and the Counter-Reformation.

After examining this history, Kittler then addresses the ways in which images were first stored and made to move, through the development of photography and film. He discusses the competitive relationship between photography and painting as well as between film and theater, as innovations like the Baroque proscenium or "picture-frame" stage evolved from elements that would later constitute cinema. The central question, however, is the impact of film on the ancient monopoly of writing, as it not only provoked new forms of competition for novelists but also fundamentally altered the status of books. In the final section, Kittler examines the development of electrical telecommunications and electronic image processing from television to computer simulations.

In short, this book provides a comprehensive introduction to the history of image production that is indispensable for anyone wishing to understand the prevailing audiovisual conditions of contemporary culture.

1130215093
Optical Media
This major new book provides a concise history of optical media from Renaissance linear perspective to late twentieth-century computer graphics. Kittler begins by looking at European painting since the Renaissance in order to discern the principles according to which modern optical perception was organized. He also discusses the development of various mechanical devices, such as the camera obscura and the laterna magica, which were closely connected to the printing press and which played a pivotal role in the media war between the Reformation and the Counter-Reformation.

After examining this history, Kittler then addresses the ways in which images were first stored and made to move, through the development of photography and film. He discusses the competitive relationship between photography and painting as well as between film and theater, as innovations like the Baroque proscenium or "picture-frame" stage evolved from elements that would later constitute cinema. The central question, however, is the impact of film on the ancient monopoly of writing, as it not only provoked new forms of competition for novelists but also fundamentally altered the status of books. In the final section, Kittler examines the development of electrical telecommunications and electronic image processing from television to computer simulations.

In short, this book provides a comprehensive introduction to the history of image production that is indispensable for anyone wishing to understand the prevailing audiovisual conditions of contemporary culture.

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Optical Media

Optical Media

by Friedrich Kittler
Optical Media

Optical Media

by Friedrich Kittler

Hardcover

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Overview

This major new book provides a concise history of optical media from Renaissance linear perspective to late twentieth-century computer graphics. Kittler begins by looking at European painting since the Renaissance in order to discern the principles according to which modern optical perception was organized. He also discusses the development of various mechanical devices, such as the camera obscura and the laterna magica, which were closely connected to the printing press and which played a pivotal role in the media war between the Reformation and the Counter-Reformation.

After examining this history, Kittler then addresses the ways in which images were first stored and made to move, through the development of photography and film. He discusses the competitive relationship between photography and painting as well as between film and theater, as innovations like the Baroque proscenium or "picture-frame" stage evolved from elements that would later constitute cinema. The central question, however, is the impact of film on the ancient monopoly of writing, as it not only provoked new forms of competition for novelists but also fundamentally altered the status of books. In the final section, Kittler examines the development of electrical telecommunications and electronic image processing from television to computer simulations.

In short, this book provides a comprehensive introduction to the history of image production that is indispensable for anyone wishing to understand the prevailing audiovisual conditions of contemporary culture.


Product Details

ISBN-13: 9780745640907
Publisher: Polity Press
Publication date: 12/30/2009
Pages: 332
Product dimensions: 6.20(w) x 9.10(h) x 1.00(d)

About the Author

Friedrich Kittler

Table of Contents

Preliminary Remarks

1. Theoretical Presuppositions

2. Technologies of the Fine Arts

2.1 Camera Obscura and Linear Perspective

2.1.1 Prehistory

2.1.1.1 Greeks and Arabs

2.1.2 Implementation

2.1.2.1 Brunelleschi

2.1.2.2 Alberti

2.1.3 Impact

2.1.3.1 Perspective and Letterpress

2.1.3.2 The Self-Printing of Nature

2.1.3.3 Europe’s Colonial Power

2.2 Laterna Magica and the Age of the World Picture

2.2.1 Magic Lanterns in Action

2.2.2 Implementation

2.2.3 Impact

2.2.3.1 Propaganda

2.2.3.2 Heidegger’s Age of the World Picture

2.2.3.3 Jesuits and Optical Media

2.3.3.4 Travelling People

2.2.3.5 Jesuit Churches

2.2.3.6 Jesuit Theatre

2.3 Enlightenment and Image War

2.3.1 Brockes

2.3.2 Phenomenology from Lambert to Hegel

2.3.3 Ghost Seer

2.3.3.1 Schiller

2.3.3.2 Hoffmann

2.3.4 Romantic Poetry

3. Optical Media

3.1 Photography

3.1.1 Prehistory

3.1.2 Implementation

3.1.2.1 Niépce and Daguerre

3.1.2.2 Talbot

3.1.3 Painting and Photography: A Battle for the Eyeballs

3.2 Film

3.2.1 Preludes

3.2.2 Implementation

3.2.2.1 Marey and Muybridge

3.2.2 Silent Film

3.2.3 Sound Film

3.2.4 Colour Film

3.3 Television

4. Computer

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