Paintball and Airsoft Battle Tactics

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Overview

It can be as playful as a party game, or as dead serious as military training for a coming deployment. But whatever your approach to paintball or Airsoft, there are rules to learn, tactics to master, variations to discover, and equipment to consider. And in every instance, Paintball and Airsoft Battle Tactics has the answers.

The ultimate resource for these sports so popular among weekend warriors and military simulators, this book helps novice players and veterans alike to hone...

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Paintball and Airsoft Battle Tactics

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Overview

It can be as playful as a party game, or as dead serious as military training for a coming deployment. But whatever your approach to paintball or Airsoft, there are rules to learn, tactics to master, variations to discover, and equipment to consider. And in every instance, Paintball and Airsoft Battle Tactics has the answers.

The ultimate resource for these sports so popular among weekend warriors and military simulators, this book helps novice players and veterans alike to hone their skills and sharpen their understanding of the art and science of MilSim strategy and tactics.

Written by a military analyst with real-world experience training combatants around the world, this paintball and Airsoft tacticians bible refreshes and refocuses the military simulator, but it doesnt stop there. It also fosters, mentors, and challenges both the apprentice and the maestro with basic individual and leadership skills, team drills, and intermediate patrolling operations, covering all the necessities for waging paintball and Airsoft combat successfully at the small-team level.

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Product Details

  • ISBN-13: 9780760330630
  • Publisher: MVP Books
  • Publication date: 2/15/2008
  • Edition description: First
  • Pages: 128
  • Sales rank: 330,601
  • Product dimensions: 8.25 (w) x 11.00 (h) x 0.25 (d)

Meet the Author

Christopher Larsen has spent more than twenty years working with warriors from around the world. He holds the coveted title of Expert Infantry and has trained U.S. and foreign troops in Asia, the Mid East, and North America. Larsen currently serves as a military analyst-instructional systems designer for the U.S. Army's Command and General Staff College at Fort Leavenworth, Kansas.

Christopher Larsen has spent more than twenty years working with warriors from around the world. He holds the coveted title of Expert Infantry and has trained U.S. and foreign troops in Asia, the Mid East, and North America. Larsen currently serves as a military analyst-instructional systems designer for the U.S. Army\u2019s Command and General Staff College at Fort Leavenworth, Kansas.Christopher Larsen has spent more than twenty years working with warriors from around the world. He holds the coveted title of Expert Infantry and has trained U.S. and foreign troops in Asia, the Mid East, and North America. Larsen currently serves as a military analyst-instructional systems designer for the U.S. Army's Command and General Staff College at Fort Leavenworth, Kansas.

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Table of Contents

Contents

Acknowledgments

Introduction

 

I: BASIC INDIVIDUAL SKILLS

Chapter 1: Warrior Skills:

Camouflage

Hand and Arm Signals

Individual Movement Techniques

Fighting Positions

Tactical Communications

Chapter 2: Leader Skills:

Troop Leading Procedures

Combat Orders

Pre-Combat Inspection

After Action Review

 

II: TEAM BATTLE DRILLS

Chapter 3: Security Postures:

Movement Techniques

Attack Formations

Crossing Danger Areas

Establish a Security Halt

Establish a Patrol Base

Establish a Hide Position

Chapter 4: Actions on Contact:

Hasty Attack

React to Contact

Break Contact

Hasty Ambush

React to Ambush

 

III: TEAM TACTICS

Chapter 5: Patrolling Primer:

Patrolling Overview

Passage of Lines

Chapter 6: Defensive Operations:

Area Defense

Mobile Defense

Chapter 7: Offensive Operations:

Movement to Contact

Attack

Exploitation

Pursuit

Chapter 8: Special Operations:

Reconnaissance

Ambush

Swarming Attack

Raid

 

Map and Unit Symbols

 

Glossary

Index

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Introduction

The intention of this manual is to develop a tactical standard, as well as a tactical jargon, for the game of MilSim as it is played by paintballers and airsofters around the world. It is perpetually frustrating to have conversations on the gaming fields and discussion boards that include such expressions as, "You know-that leap froggish thing."

"Do you mean fire and maneuver? Or merely the potential to conduct fire and maneuver, in which case, you mean bound and overwatch?" Under fire, this conversation takes on a sort of surreal effect that's exasperating, if not nightmarish. Blech!

Now, I'm not suggesting we all become U.S. Navy SEAL Team qualified ninjas. That would require half a lifetime to learn this game. And, it is, after all, a game. We're supposed to have fun. On the other hand, who in their right mind would start a community baseball team with absolutely no intention to practice or even learn the sport?

Regrettably, that's just what has happened to MilSim over the last decade. Adventurous young men and women come together to form MilSim teams for paintball and airsoft-only to convince themselves that practice isn't necessary. Why? Because "tactics do not apply to MilSim."

And, there it is. Incredibly, this notion has spread throughout paintball and airsoft communities like wildfire! Even military veterans seem to have bought into this mantra and perpetuate it. Shocking! So, I will attempt to address some of the key arguments behind this misguided notion. As you'll see, this asinine belief is absolutely baseless:

Argument #1:
"The plastic BB and paintball have such a limited range that tactics are useless."
Response:
Wait a minute!This makes no sense at all. The Roman Legions, Napoleon's French Army, and the American Indians all had weapon systems with the same effective ranges as paintball and airsoft. They certainly used the tactics of their day with great success!
So, what does weapon range have to do with tactics? If your opponent significantly outranges your weapon, adapt your tactics and acquire longer-ranged weapons! Technological advantages are always temporary.

Argument #2:
"A bush or even blades of grass throw off the BB and paintball so severely that marksmanship and tactics are pointless."
Response:
A tree limb will bounce a hand grenade back at you if you don't throw it with care. So, we should abandon all tactics-or just grenades? Shouldn't we instead simply train troops to properly throw a hand grenade in such conditions? That seems more rational than abandoning all tactics.
Adjust tactics to the limitations of weapon systems. What weapon system is without limits?

Argument #3:
"Real weapons do not have a 300-round magazine capacity, but I can shoot a continuous burst of fire with my paintball/airsoft weapon. Therefore, tactics no longer apply to me."
Response:
History has shown time and time again that all technological advantages are temporary. The Confederate troops during the American Civil War did not abandon tactics merely because the Union troops had repeating rifles while the Confederates had muzzle-loading rifles. In fact, the Confederate tactics were quite good at mitigating the Union troops' advantage!
What's my point? It's two-fold. First, do not abandon tactics. Superior technology impacts tactics-true-but the force can adjust its tactics. Secondly, sooner or later, your opponent will get his hands on a weapon with a 300-round magazine capacity, too. Then it's a level playing field again, and you'll have to resort back to tactics.

Argument #4:
"No paintballer or airsofter is afraid of being hit. Without fear, tactics no longer apply."
Response:
At face value, that makes sense. However, history disproves this, too. Have you ever heard of the Chinese Boxer Rebellion, a Japanese Bonsai charge, or an Al Qaeda suicide bomber? In all of these examples, the enemies used suicide attacks with little regard for their own lives. That does not mean we stop using tactics just because the enemies are clearly willing to die for their causes!

Argument #5:
"I don't want to learn tactics. I just came here to shoot my friends and look cool."
Response:
Okay, I don't want to learn baseball either. I just want the bat beside my bed to club burglars on the noggin. But, then again, I don't go to the local baseball field, dressed and geared up, and complain that people are trying to force me to play the game.

If you're going to buy expensive equipment, dress up, drive out to the game field, and even take part in the game, you owe it to your buddies to at least understand how to play the game. It's called "MilSim". That means military simulation!

Tactics are common sense solutions to battlefield problems. These solutions have been refined over the last 3,000 years. Once proven successful, they are accepted as "tactical doctrine." They're the cornerstone of battlefield successes-regardless of whether the battle uses real guns, paintballs, or slingshots!

If you practice the wrong way, you'll respond the wrong way in battle. If you practice correctly, you'll respond correctly in battle. That's the goal of tactics and tactical training-to get every member of the team responding perfectly.

Is perfection achievable? Yes. No. Maybe. Regardless, it is an honorable pursuit. More pertinently, this pursuit makes the difference between victory and failure, reward and frustration. This manual's intent is to provide you with a proven, workable tactical doctrine to get you and your team started on the right foot.
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Customer Reviews

Average Rating 4
( 12 )
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Sort by: Showing all of 12 Customer Reviews
  • Anonymous

    Posted July 29, 2008

    Want to go further with your game? Get this book!

    This book is a must-have for anyone wanting to carry their MILSIM experience further. In his first book (Light Infantry Tactics), Larsen presented tons of information (not all of it applicable to airsoft or paintball) and made it easy to understand. He did the same with this book, except there is more application to airsoft/paintball. Its definately for the 'hardcore' out there, however the author's writing style makes this information easy for anyone to understand. Once I read his first book, the whole 'world' of milsim sort of opened up for me. With this second book, a little more of the world is shown. The one thing I liked about the first title though was the 'lessons learned' section of each chapter, where the author shared his actual military field experience and how it could applied to what he was trying to illustrate. The photos are great in the book and everything has an 'authentic' military feel to it. I'd recommend it to anyone! Especially people wishing to carry their airsoft/paintball MILSIM experience to the next level.

    4 out of 4 people found this review helpful.

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  • Anonymous

    Posted May 3, 2014

    Leaders den

    Hi welcome to FeirceCan

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  • Anonymous

    Posted January 3, 2014

    Ok

    Ok

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  • Anonymous

    Posted July 5, 2011

    Sweet

    This book is really good it is 595 pages and it will last u a long time pretty intresting book...

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  • Posted April 25, 2011

    pretty good

    i really liked reading this but i think that its geared more towards a serious MilSim player. very little of this book in my mind can actually be used in an airsoft game at your local field. but for serious operations i think that this is a great book to have

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  • Posted January 21, 2009

    I Also Recommend:

    A must have!!!

    The best airsoft book ever, a must have!!!

    Was this review helpful? Yes  No   Report this review
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    Posted December 2, 2009

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    Posted October 20, 2008

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    Posted August 10, 2011

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    Posted March 16, 2011

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    Posted June 4, 2011

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    Posted July 31, 2010

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