Patenting Art & Entertainment: New Strategies for Protecting Creative Ideas

Overview Many legal experts argue that copyright law is dying, that artists and entertainers need a new approach to intellectual property protection.  Patenting Art & Entertainment provides an answer. This book shows that patent law can protect the methods and processes used to create art and entertainment—as well as the design and appearance of products. Included are examples in the fields of: *painting *graphic art *music *architecture *film *furniture design *and much more   Co-authored by Gregory Aharonian and Richard Stim, the book shows See more details below
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Overview

Many legal experts argue that copyright law is dying, that artists and entertainers need a new approach to intellectual property protection.  Patenting Art & Entertainment provides an answer.

This book shows that patent law can protect the methods and processes used to create art and entertainment—as well as the design and appearance of products. Included are examples in the fields of:

*painting

*graphic art

*music

*architecture

*film

*furniture design

*and much more

 

Co-authored by Gregory Aharonian and Richard Stim, the book shows how to:

*document the creation of your art and entertainment inventions

*apply for and obtain a design patent

*get a utility patent

*do a patent search

 

Patenting Art & Entertainment provides in-depth (but concise) information of all aspects of this cutting-edge method. It covers how the creation of arts and entertainment became formal sciences, the limitations of copyrights, how the U.S. Patent and Trademark Office handles such applications—and more.

 

About the Author:

 

Gregory Aharonian is the publisher of the newsletter Internet Patent News Service and has earned an international reputation as a patent searcher and iconoclast.

Rich Stim is a graduate of the University of San Francisco School of Law where he studied intellectual property law. He practices law in San Francisco, specializing in intellectual property and licensing and is an adjunct professor at San Francisco State University. He is the author of Music Law: How to Run Your Band’s Business, License Your Invention and Getting Permission: How to License and Clear Copyrighted Materials Online & Off (all published by Nolo); as well as Intellectual Property: Patents, Trademarks & Copyrights (West).

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Editorial Reviews

Entertainment Law Reporter
This book explains how to get patents for art and entertainment, in language so clear and enjoyable to read, it can be understood by creators themselves (even if they aren't lawyers).
— Lionel S. Sobel
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Product Details

  • ISBN-13: 9781413300321
  • Publisher: NOLO
  • Publication date: 7/25/2004
  • Edition number: 1
  • Pages: 346
  • Product dimensions: 8.50 (w) x 11.00 (h) x 1.00 (d)

Meet the Author

Richard Stim specializes in small business, copyright, patents, and trademark issues at Nolo. He practices law in San Francisco and has represented photographers, software developers, crafts people, publishers, musicians, and toy designers. He is the author of many books, including Music Law, and Profit From Your Idea. Stim also produces audiobooks, and performs and records with two bands.

Gregory Aharonian is the publisher of the newsletter Internet Patent News Service and has earned an international reputation as a patent searcher and iconoclast.

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Table of Contents

1.   Introduction

2.   Utility Patents for Art & Entertainment

3.   Design Patents for Art & Entertainment

4.   Traditional Protection for Art & Entertainment

5.   Should You Apply for a Patent?

6.   The Patent Search: Make Sure Your Idea is New

7.   Document Your Invention

8.   How to File a Design Patent Application

9.   How to File a Design Patent Application

Appendix A: How the USPTO Handles Art and Entertainment Applications

Appendix B: Art and Entertainment Classifications
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