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The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building ...
The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization,
and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java.
The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware.
About the Authors
This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA.
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"Let me Start by saying that I highly recommend this book. If you are a reader of the expanding literature on pattern-oriented software design, rush out and buy this book! This book has the potential to be a seminal volume." --Glenn E. Mitchell II, Ph.D.: Microsoft Office Pro; www.msofficepro.com; (5/30/01)
Although hardware improvements have alleviated the need for some low-level software optimizations, the lifecycle cost [Boe81] and effort required to develop software-particularly mission-critical concurrent and networked applications-continues to rise. The disparity between the rapid rate of hardware advances versus the slower software progress stems from a number of factors, including:
Inherent and accidental complexities. There are vexing problems with concurrent and networked software that result from inherent and accidental complexities...