Patterns for Computer-Mediated Interaction

Patterns for Computer-Mediated Interaction

by Till Schummer, Stephan Lukosch
     
 

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Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these…  See more details below

Overview

Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st – patterns focus on the human user of the system; 2nd – patterns assist developers in the development process of groupware applications.

Product Details

ISBN-13:
9781118725719
Publisher:
Wiley
Publication date:
06/26/2013
Series:
Wiley Software Patterns Series
Sold by:
Barnes & Noble
Format:
NOOK Book
Pages:
600
File size:
19 MB
Note:
This product may take a few minutes to download.

Meet the Author

Till Schummer: His PhD thesis focused on Design Patterns for group formation and maintenance. Since March 2002 Member of the scientific staff at the Distributed Systems Division at the Fern Universitat in Hagen. Interests cover: distributed systems, operating systems, CSCW (computer supported collaborative work), and distributed software development.

Stephan Lukosch: During his graduation he developed a platform called DreamObjects. DreamObjects simplifies the development and management of shared data objects that are necessary to enable collaboration among distributed users. DreamObjects is an extension of DreamTeam, which is a platform for the development of synchronous, collaborative applications. Since August 2003, Assistant Professor for ‘Distributed systems for cooperative working/learning environments’ at the University of Hagen.

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