The PC Graphics Handbook

The PC Graphics Handbook

by Julio Sanchez, Maria P. Canton
     
 

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The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.

Discussions address:

  • 2D and 3D graphics programming for Windows and DOS
  • Device-independent graphics
  • Mathematics for computer graphics
  • Graphics algorithms and procedural
  • See more details below

    Overview

    The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.

    Discussions address:

  • 2D and 3D graphics programming for Windows and DOS
  • Device-independent graphics
  • Mathematics for computer graphics
  • Graphics algorithms and procedural operations
  • PC video systems architecture, including its history and development
  • High-end graphics systems and coprocessors
  • Artificial life
  • Virtual reality
  • Animation techniques for simulations and video games
  • VGA, SuperVGA, and VESA
  • Device drivers
  • Graphics and animation primitives

    The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers.
  • Product Details

    ISBN-13:
    9780203010532
    Publisher:
    CRC Press
    Publication date:
    02/26/2003
    Sold by:
    Barnes & Noble
    Format:
    NOOK Book
    Pages:
    1048
    File size:
    14 MB
    Note:
    This product may take a few minutes to download.

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