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Peopleware: Productive Projects and Teams / Edition 3
     

Peopleware: Productive Projects and Teams / Edition 3

by Tom DeMarco, Tim Lister, Dorset House
 

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ISBN-10: 0321934113

ISBN-13: 9780321934116

Pub. Date: 07/02/2013

Publisher: Addison-Wesley

Few books in computing have had as profound an influence on software management as Peopleware . The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success.

Peopleware

Overview

Few books in computing have had as profound an influence on software management as Peopleware . The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success.

Peopleware has long been one of my two favorite books on software engineering. Its underlying strength is its base of immense real experience, much of it quantified. Many, many varied projects have been reflected on and distilled; but what we are given is not just lifeless distillate, but vivid examples from which we share the authors’ inductions. Their premise is right: most software project problems are sociological, not technological. The insights on team jelling and work environment have changed my thinking and teaching. The third edition adds strength to strength.”

— Frederick P. Brooks, Jr., Kenan Professor of Computer Science, University of North Carolina at Chapel Hill, Author of The Mythical Man-Month and The Design of Design

Peopleware is the one book that everyone who runs a software team needs to read and reread once a year. In the quarter century since the first edition appeared, it has become more important, not less, to think about the social and human issues in software develop¿ment. This is the only way we’re going to make more humane, productive workplaces. Buy it, read it, and keep a stock on hand in the office supply closet.”

—Joel Spolsky, Co-founder, Stack Overflow

“When a book about a field as volatile as software design and use extends to a third edition, you can be sure that the authors write of deep principle, of the fundamental causes for what we readers experience, and not of the surface that everyone recognizes. And to bring people, actual human beings, into the mix! How excellent. How rare. The authors have made this third edition, with its additions, entirely terrific.”

—Lee Devin and Rob Austin, Co-authors of The Soul of Design and Artful Making

For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today’s development environments and challenges. For example, the book now discusses pathologies of leadership that hadn’t previously been judged to be pathological; an evolving culture of meetings; hybrid teams made up of people from seemingly incompatible generations; and a growing awareness that some of our most common tools are more like anchors than propellers. Anyone who needs to manage a software project or software organization will find invaluable advice throughout the book.

Product Details

ISBN-13:
9780321934116
Publisher:
Addison-Wesley
Publication date:
07/02/2013
Pages:
249
Sales rank:
183,181
Product dimensions:
6.10(w) x 9.10(h) x 0.60(d)

Table of Contents


Acknowledgments
Preface to the Second Edition
Preface to the First Edition

Part 1: Managing the Human Resource

Chapter 1: Somewhere Today, a Project Is Failing
Chapter 2: Make a Cheeseburger, Sell a Cheeseburger
Chapter 3: Vienna Waits for You
Chapter 4: Quality-If Time Permits
Chapter 5: Parkinson's Law Revisited
Chapter 6: Laetrile

Part II: The Office Environment
Chapter 7: The Furniture Police
Chapter 8: "You Never Get Anything Done Around Here Between 9 and 5"
Chapter 9: Saving Money on Space
Intermezzo: Productivity Measurement and Unidentified Flying Objects
Chapter 10: Brain Time Versus Body Time
Chapter 11: The Telephone
Chapter 12: Bring Back the Door
Chapter 13: Taking Umbrella Steps

Part III: The Right People
Chapter 14: The Hornblower Factor
Chapter 15: Hiring a Juggler
Chapter 16: Happy to Be Here
Chapter 17: The Self-Healing System

Part IV: Growing Productive Teams
Chapter 18: The Whole Is Greater Than the Sum of the Parts
Chapter 19: The Black Team
Chapter 20: Teamicide
Chapter 21: A Spaghetti Dinner
Chapter 22: Open Kimono
Chapter 23: Chemistry for Team Formation

Part V: It't Supposed to Be Fun to Work Here
Chapter 24: Chaos and Order
Chapter 25: Free Electrons
Chapter 26: Holgar Dansk

Part VI: Son of Peopleware
Chapter 27: Teamicide, Revisited
Chapter 28: Competition
Chapter 29: Process Improvement Programs
Chapter 30: Making Change Possible
Chapter 31: Human Capital
Chapter 32:Organizational Learning
Chapter 33: The Ultimate Management Sin Is
Chapter 34: The Making of Community

Notes
Bibliography
Index
About the Authors

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