Jerry Lee Ford, Jr. is an author, educator, and an IT professional with over 21 years of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 36 books and co-author of two additional books. His published works include Ajax Programming for the Absolute Beginner ; HTML, XHTML, and CSS for the Absolute Beginner ; XNA 3.1 Game Development for Teens ; Scratch Programming for Teens ; and Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner. Ford has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia, and has over five years of experience as an adjunct instructor teaching networking courses in information technology.
Perl Programming for the Absolute Beginner / Edition 1by Jr., Jerry Lee Ford
Perl is an enormously popular scripting language that runs on many different operating systems, including Windows, Linux, Unix, and Mac OS X, and provides programmers with a robust and powerful programming language that is easy to learn, yet sufficiently complex to tackle just about any job. As such, it's a perfect programming language for those new to programming… See more details below
Perl is an enormously popular scripting language that runs on many different operating systems, including Windows, Linux, Unix, and Mac OS X, and provides programmers with a robust and powerful programming language that is easy to learn, yet sufficiently complex to tackle just about any job. As such, it's a perfect programming language for those new to programming to learn. Perl Programming for the Absolute Beginner has been designed to teach you how to develop Perl scripts and to help you become an effective programmer, and teaches concepts through the creation of simple games. Whether you are an experienced programmer looking to learn another language or you are reading this book as the first step in your programming career, you will find that this book's games-based teaching approach makes the learning process a lot more enjoyable. You will also find that the knowledge you'll gain from developing Perl-based games will provide you with a strong foundation from which you can branch out and tackle more complex challenges.
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Table of Contents
Chapter 1: Perl Basics Chapter 2: Working with Strings, Numbers and Operators Chapter 3: Controlling Program Flow Chapter 4: Working With Collections of Data Chapter 5: Improving Script Organization and Structure Chapter 6: Scope and Modules Chapter 7: Regular Expressions Chapter 8: Debugging Your Perl Scripts Appendix A: Practical Perl Scripting Examples Appendix B: What's on the Companion CD-ROM? Appendix C: What Next? Glossary
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