PLAY-DOH: Christmas Craft Fun

PLAY-DOH: Christmas Craft Fun

by Susan Amerikaner, Kara Kenna
     
 

It’s getting cold outside! But we’re staying toasty warm making fun Christmas characters out of PLAY-DOH! Join your guide, Holiday Hound, for some Christmas-inspired PLAY-DOH sculpting tutorials. In no time you’ll be molding your own candy canes, bows, drums, and even your very own snowman. Plus, a Christmas-themed story unfolds as each cheerful

Overview


It’s getting cold outside! But we’re staying toasty warm making fun Christmas characters out of PLAY-DOH! Join your guide, Holiday Hound, for some Christmas-inspired PLAY-DOH sculpting tutorials. In no time you’ll be molding your own candy canes, bows, drums, and even your very own snowman. Plus, a Christmas-themed story unfolds as each cheerful element is added to the scene. And, the best part is . . . 4 (1 oz.) cans of Play-Doh, a plastic knife, and a plastic roller are included! Recommended for ages 3 and up, PLAY-DOH: Christmas Craft Fun is the perfect way to kick off the holiday season.

Product Details

ISBN-13:
9781607109167
Publisher:
Silver Dolphin Books
Publication date:
10/01/2013
Pages:
32
Product dimensions:
9.90(w) x 10.00(h) x 1.50(d)
Age Range:
3 - 8 Years

Meet the Author


Susan Amerikaner is a writer, educator and specialist in children’s media. With a Master’s in Education from George Washington University, she has taught grades K-6, specializing in developing curricula for gifted children. Ms. Amerikaner is a writer and consultant for companies including Disney and Random House. In addition to more than 100 published books, Ms. Amerikaner has received the Writer’s Guild Award for Outstanding Children’s Script and an Emmy nomination for her TV scripts. Ms. Amerikaner considers herself very fortunate to work each day doing what comes naturally to her--thinking like a child.

Kara Kenna is an illustrator, designer and internationally published writer. Her work has appeared in a variety of media, including books, magazines, computer games and billboards. She graduated cum laude from USC with a BA in Fine Arts. Kara was the lead user-interface designer for the DAKIM Brain Fitness System that won a CES Innovation Award. She has also done work for Disney, Hasbro, Warner Brothers and Sesame Street. Kara is known for her bright, whimsical style and is dedicated to working on products that promote education, creativity and literacy.

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