This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.
This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.

Playing with the Past: Into the Future
226
Playing with the Past: Into the Future
226Hardcover(Second Edition 2022)
Product Details
ISBN-13: | 9783031109317 |
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Publisher: | Springer International Publishing |
Publication date: | 01/02/2023 |
Series: | Human-Computer Interaction Series |
Edition description: | Second Edition 2022 |
Pages: | 226 |
Product dimensions: | 6.10(w) x 9.25(h) x (d) |