Playing with Videogames

Playing with Videogames

5.0 4
by James Newman
     
 

Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. See more details below

Overview

Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies.

Product Details

ISBN-13:
9780415385220
Publisher:
Taylor & Francis
Publication date:
10/28/2008
Pages:
224
Product dimensions:
6.14(w) x 9.21(h) x 0.35(d)

Meet the Author

James Newman is Senior Lecturer in Media Communications and Cultural Studies at Bath Spa University. He teaches, researches and writes about videogames and digital media. His books include Videogames (2004), Difficult Questions About Videogames (2004), Teaching Videogames (2006) and 100 Videogames (2007).

Table of Contents

1 Everybody hates videogames 1

Pt. 1 Videogames as representational systems 21

2 Talking about videogames 23

3 Videogames and/as stories 46

4 Things to make and do: fanart, music and cosplay 69

Pt. 2 Videogames as configurative performances 89

5 Game Guides, walkthroughs and FAQs 91

6 Superplay, sequence breaking and speedrunning 123

Pt. 3 Videogames as technology 149

7 Codemining, modding and gamemaking 151

Notes 179

References 182

Index 201

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