Polygon Mesh Processing
Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea
1128481106
Polygon Mesh Processing
Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea
82.99 In Stock
Polygon Mesh Processing

Polygon Mesh Processing

Polygon Mesh Processing

Polygon Mesh Processing

eBook

$82.99 

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Overview

Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea

Product Details

ISBN-13: 9781040078310
Publisher: CRC Press
Publication date: 10/07/2010
Sold by: Barnes & Noble
Format: eBook
Pages: 250
File size: 12 MB
Note: This product may take a few minutes to download.

About the Author

Leif Kobbelt is a professor of Computer Graphics & Multimedia at RWTH Aachen University in Germany. Mario Botsch is a professor of Computer Science at Bielefeld University and leads the Computer Graphics & Geometry Processing Group. Mark Pauly is an assistant professor in the computer science department of ETH Zurich, Switzerland. Pierre Alliez is a researcher in Computer Science at INRIA Sophia-Antipolis, in the GEOMETRICA group. Bruno Lvy is a senior researcher in INRIA-NGE, and a member of the LORIA lab. He is the scientific head of the ALICE project team.

Table of Contents

Surface RepresentationsMesh Data StructuresDifferential GeometrySmoothingParameterizationRemeshingSimplification&ApproximationModel RepairDeformationNumerics
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