Practical Development Environments

Overview

This book doesn't tell you how to write faster code, or how to write code with fewer memory leaks, or even how to debug code at all. What it does tell you is how to build your product in better ways, how to keep track of the code that you write, and how to track the bugs in your code. Plus some more things you'll wish you had known before starting a project.

Practical Development Environments is a guide, a collection of advice about real development environments for small to ...

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Practical Development Environments

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Overview

This book doesn't tell you how to write faster code, or how to write code with fewer memory leaks, or even how to debug code at all. What it does tell you is how to build your product in better ways, how to keep track of the code that you write, and how to track the bugs in your code. Plus some more things you'll wish you had known before starting a project.

Practical Development Environments is a guide, a collection of advice about real development environments for small to medium-sized projects and groups. Each of the chapters considers a different kind of tool - tools for tracking versions of files, build tools, testing tools, bug-tracking tools, tools for creating documentation, and tools for creating packaged releases. Each chapter discusses what you should look for in that kind of tool and what to avoid, and also describes some good ideas, bad ideas, and annoying experiences for each area. Specific instances of each type of tool are described in enough detail so that you can decide which ones you want to investigate further.

Developers want to write code, not maintain makefiles. Writers want to write content instead of manage templates. IT provides machines, but doesn't have time to maintain all the different tools. Managers want the product to move smoothly from development to release, and are interested in tools to help this happen more often. Whether as a full-time position or just because they are helpful, all projects have toolsmiths: making choices about tools, installing them, and then maintaining the tools that everyone else depends upon. This book is especially for everyone who ends up being a toolsmith for his or her group.

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Product Details

  • ISBN-13: 9780596007966
  • Publisher: O'Reilly Media, Incorporated
  • Publication date: 9/30/2005
  • Pages: 330
  • Product dimensions: 7.02 (w) x 9.16 (h) x 0.81 (d)

Meet the Author

Matthew Doar has been a professional toolsmith and software developer for over ten years at a number of different companies. He wrote this book because he was frustrated with the lack of books about how to create good software development environments. He also wrote JDiff, an open source tool for comparing the APIs of different versions of large Java projects. He has a Ph.D. in computer networking from the University of Cambridge.

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Table of Contents

Dedication

Preface

Chapter 1: Introduction

Chapter 2: Project Basics

Chapter 3: Project Concepts

Chapter 4: Software Configuration Management

Chapter 5: Building Software

Chapter 6: Testing Software

Chapter 7: Tracking Bugs

Chapter 8: Documentation Environments

Chapter 9: Releasing Products

Chapter 10: Maintenance

Chapter 11: Project Communication

Chapter 12: Politics and People

Appendix A: How Tools Scale

Appendix B: Resources

Colophon

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  • Anonymous

    Posted June 14, 2006

    VERY VERY HIGHLY RECOMMENDED!!

    Are you having a problem in choosing and using different tools to provide a satisfying software development environment? If you are, then this book is for you! Author Matthew B Doar, has done an outstanding job of writing a practical guide that is a collection of advice about real development environments. Doar, begins by describing the different activities involved in producing a piece of software open and closed software development and some classic situations that arise when developing software products. Then, the author describes the different areas of software development. He continues by discussing the concepts such as integration and automation that are used throughout a development environment. Then, the author discusses how to use SCM tools to keep track of different versions of files. Then, he discusses tools for building software from source files. Next, the author discusses testing software. He also describes different bug tracking tools, what to look for in them, and what to avoid. Then, the author continues by describing some of the more common documentation tools and how they are used. Next, he discusses the process of releasing software. The author also discusses the problems of maintaining your environment, and how development environments can help with the maintenance of older software products. Then, he discusses ways to improve communication within your project. Finally, the author offers a standalone collection of observations about what a toolsmith does for a development environment, and some other decidedly nontechnical aspects of software developments environments. The tools described in this most excellent book are mostly intended for small to medium-sized projects of up to around 200 developers. More importantly, this book recognizes that some progress in your software development environment is better than none.

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