The Practice of Programming / Edition 1

The Practice of Programming / Edition 1

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by Brian W. Kernighan, Rob Pike, Rob Pike
     
 

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ISBN-10: 020161586X

ISBN-13: 9780201615869

Pub. Date: 02/02/1999

Publisher: Addison-Wesley

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive.

The practice of programming is more than just writing code. Programmers must also assess

Overview

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive.

The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications.

The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on:

  • debugging: finding bugs quickly and methodically
  • testing: guaranteeing that software works correctly and reliably
  • performance: making programs faster and more compact
  • portability: ensuring that programs run everywhere without change
  • design: balancing goals and constraints to decide which algorithms and data structures are best
  • interfaces: using abstraction and information hiding to control the interactions between components
  • style: writing code that works well and is a pleasure to read
  • notation: choosing languages and tools that let the machine do more of the work

Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming .

Product Details

ISBN-13:
9780201615869
Publisher:
Addison-Wesley
Publication date:
02/02/1999
Series:
Addison-Wesley Professional Computing Series
Edition description:
New Edition
Pages:
288
Sales rank:
712,348
Product dimensions:
7.40(w) x 9.20(h) x 0.70(d)

Table of Contents

1. Style.

Names.

Expressions and Statements.

Consistency and Idioms.

Function Macros.

Magic Numbers.

Comments.

Why Bother?

2. Algorithms and Data Structures.

Searching.

Sorting.

Libraries.

A Java Quicksort.

O-Notation.

Growing Arrays.

Lists.

Trees.

Hash Tables.

Summary.

3. Design and Implementation.

The Markov Chain Algorithm.

Data Structure Alternatives.

Building the Data Structure in C.

Generating Output.

Java.

C++.

Awk and Perl.

Performance.

Lessons.

4. Interfaces.

Comma-Separated Values.

A Prototype Library.

A Library for Others.

A C++ Implementation.

Interface Principles.

Resource Management.

Abort, Retry, Fail?

User Interfaces.

5. Debugging.

Debuggers.

Good Clues, Easy Bugs.

No Clues, Hard Bugs.

Last Resorts.

Non-reproducible Bugs.

Debugging Tools.

Other People's Bugs.

Summary.

6. Testing.

Test as You Write the Code.

Systematic Testing.

Test Automation.

Test Scaffolds.

Stress Tests.

Tips for Testing.

Who Does the Testing?

Testing the Markov Program.

Summary.

7. Performance.

A Bottleneck.

Timing and Profiling.

Strategies for Speed.

Tuning the Code.

Space Efficiency.

Estimation.

Summary.

8. Portability.

Language.

Headers and Libraries.

Program Organization.

Isolation.

Data Exchange.

Byte Order.

Portability and Upgrade.

Internationalization.

Summary.

9. Notation.

Formatting Data.

Regular Expressions.

Programmable Tools.

Interpreters, Compilers, and Virtual Machines.

Programs that Write Programs.

Using Macros to Generate Code.

Compiling on the Fly.

Epilogue.

Appendix: Collected Rules.

Index. 020161586XT04062001

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The Practice of Programming 4 out of 5 based on 0 ratings. 2 reviews.
Guest More than 1 year ago
a very well-structured guide book for every programmer who serious about his/her works. it covered from basic comments to in-depth algorithmn and testing aspects, though mainly focus in c\c++\java, don't be panic because it is easy reading indeed. A truely recommendation.
Guest More than 1 year ago
The Practice of Programming is another quality computing title from Addison-Wesley. I enjoy Addison-Wesley books because they are well researched, properly edited, and topic specific. The Practice of Programming is a rather odd volume. My initial impression of the text was of confusion ¿ what is the focus of this book. The book is divided into nine concise sections dealing with programming issues. For example, style, debugging, and performance enhancement. Each section is a self contained and concise treatment of the topic. The format seems almost like essays from a knowledgeable mentor. The authors describe what does and what does not work. The mentor analogy does seem to summarize this interesting text. The Practice of Programming is not compelling or even fascinating. It is, nevertheless, useful in every day programming. This is the type of book that all programmers should read from time to time for reflection, assessment, and sanity. The Practice of Programming will become one of those quiet classics. The volume does require a very good basis in C, C++, and Java. If you are not familiar with these languages, particularly C and C++, this book may not provide much benefit to you since the examples are largely written in C and C++.