Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript
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Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

by Juriy Bura, Paul Coates
     
 

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Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences

Overview

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media.

Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.


    What you’ll learn

    • How to set up your development environment, run applications, and debug and profile code
    • How to work with graphics and animations in a browser
    • How to optimize rendering and make your games run faster
    • How to handle events and user inputBuild an isometric game engineLearn the basics of 3D programming and WebGL
    • How to use JavaScript to create full-blown server-side support for your games
    • How to enrich your games using artificial intelligence


    Who this book is for

    The book is intended for developers with some generic HTML and JavaScript background who want to boost their experience to the next level and learn how to utilize browsers to build attractive multiplayer games for Android platform. No previous games development or server-side knowledge is required.

    Table of Contents

    1. Preparing the Environment
    2. Graphics in the Browser: the Canvas Element
    3. Creating the First Game
    4. Animations and Sprites
    5. Event Handling and User Input
    6. Rendering Virtual Worlds
    7. Making an Isometric Engine
    8. 3D in a Browser
    9. UsingWebGL
    10. Going Serverside
    11. Talking to the Server
    12. Making Multiplayer Games
    13. AI and Physics
    14. JavaScript GameEngines
    15. Building Native Applications
    16. Adding Sound
    17. App A: Debugging Web Applications


    Product Details

    ISBN-13:
    9781430238195
    Publisher:
    Apress
    Publication date:
    10/30/2012
    Edition description:
    2012
    Pages:
    664
    Product dimensions:
    7.50(w) x 9.20(h) x 1.50(d)

    Meet the Author

    Juriy Bura is a software engineer who lives in Kiev, Ukraine with his wife and daughter. Having more than seven years of experience in Java and JavaScript, he is sure that game development is the area with the most fun concentrated in a line of code. His passion for games development started at the age of 10, when he got his first PC. After few days, he asked: "Playing is fun, but how do I make my own game?" With that thought in mind and after never-ending programming experiments, he graduated from the cybernetics department of Kiev National University already being a part-time J2ME game developer. For the past three years, he has worked as an independent consultant, with his main area of expertise being rich web applications for both desktop and mobile platforms. Juriy spends his spare time with family or playing board games in a small geek club. When he's not lucky throwing the die, he takes his airsoft equipment and drives outside to play a first-person shooter with his buddies.

    A bio is not available for this author.

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