Problem Seeking: An Architectural Programming Primer / Edition 4

Problem Seeking: An Architectural Programming Primer / Edition 4

by William M. Pena, Steven A. Parshall
     
 

The classic programming guide for architects and clients–fully updated and revised

Architectural programming is a team effort that requires close cooperation between architects and their clients. Problem Seeking, Fourth Edition lays out a five-step procedure that teams can follow when programming any building or series of buildings, from a small house to a

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Overview

The classic programming guide for architects and clients–fully updated and revised

Architectural programming is a team effort that requires close cooperation between architects and their clients. Problem Seeking, Fourth Edition lays out a five-step procedure that teams can follow when programming any building or series of buildings, from a small house to a hospital complex. This simple yet comprehensive process encompasses the entire range of factors that influence the design of buildings.

This new edition of the only programming guide appropriate for both architect and client features new ways of thinking about programming, new strategies for effective group action, and new settings in which to explore programming concepts. Supplemented with more than 120 helpful illustrations and diagrams, this indispensable resource provides updated technical information and faster, easier access to explanations, examples, and tools, including:

  • Updated building costs and their relationship to interior fit-up costs
  • A primer on discounted cash flow analysis and net present value analysis
  • Project statement examples organized by project phase and building type
  • Useful techniques for data management, functional relationship analysis, and more

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Product Details

ISBN-13:
9780471126201
Publisher:
Wiley
Publication date:
08/28/2001
Edition description:
REV
Pages:
224
Product dimensions:
8.54(w) x 8.56(h) x 0.46(d)

Table of Contents

Part One: An Architectural Programming Primer
The Primer
The Search
Programmers and Designers
Analysis and Synthesis
The Separation
The Interface
Five Steps
Procedure
The Whole Problem
Four Considerations
Framework
Information Index
Organizing Information
Two-Phase Process
Data Clog
Processing and Discarding
Abstract to Essence
User on Team
Ways of Thinking
Effective Group Action
Team
Participatory Process
Background Information
Decision Making
Communication
Establish Goals
Collect and Analyze Facts
Uncover and Test Concepts
Determine Needs
Cost Estimate Analysis
State the Problem
Programming Principles

Part Two: The Appendix
Introduction
Terms and Examples
Programming Procedures
Programming Activities
Useful Techniques
Selected Bibliography
Index

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