Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

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by Ashley Morgan
     
 

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A small book detailing the different methods and processes that can be applied to the testing phase in a video game's production to help give better results, motivate staff and provide a better testing coverage.

Overview

A small book detailing the different methods and processes that can be applied to the testing phase in a video game's production to help give better results, motivate staff and provide a better testing coverage.

Product Details

ISBN-13:
9781471698989
Publisher:
Lulu.com
Publication date:
05/16/2012
Sold by:
LULU PRESS
Format:
NOOK Book
Sales rank:
259,665
File size:
902 KB

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Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing 4.4 out of 5 based on 0 ratings. 5 reviews.
Anonymous 5 months ago
This is just what i need. Im making a game called Five Nights at Masons!
Anonymous More than 1 year ago
I must be stupid what does this mean
Anonymous More than 1 year ago
Testing: Coding<p>&hellip;<br />End of code. Start not coding &hellip; End of not coding. &sect; &sect;</p>
Anonymous More than 1 year ago
Lol
Anonymous More than 1 year ago