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Programming Lego Mindstorms with Java
     

Programming Lego Mindstorms with Java

by Syngress, Andy Gombos, Soren Hilmer
 

ISBN-10: 1928994555

ISBN-13: 9781928994558

Pub. Date: 06/08/2002

Publisher: Elsevier Science

Lego robots! The first book that teaches you to program Lego Mindstorms using Java Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have

Overview

Lego robots! The first book that teaches you to program Lego Mindstorms using Java Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities.

Up until very recently, the only languages available to program Lego Mindstorms were NQC, pbForth, and legOS. This is the first book detailing how to program Lego Mindstorms using the newly released Java Virtual Machine for Lego Mindstorm programming. Programming Lego Mindstorms provides readers with all of the information they need to construct and program Lego Mindstorm Robots.

  • The first book available on how to program Lego Mindstorms with Java
  • The perfect gift for parents and kids alike!

Product Details

ISBN-13:
9781928994558
Publisher:
Elsevier Science
Publication date:
06/08/2002
Edition description:
BK&CD-ROM
Pages:
448
Product dimensions:
7.38(w) x 9.29(h) x 1.22(d)

Table of Contents

Chapter 1
Introducing LEGO MINDSTORMS
Chapter 2
The Java Communications API
Chapter 3
Communicating with the RCXPort API
Chapter 4
Communicating with the RCXJava API
Chapter 5
The leJOS System
Chapter 6
Programming for the leJOS Environment
Chapter 7
leJOS Tools
Chapter 8
leJOS Internals
Chapter 9
Programming LEGO MINDSTORMS with Jini

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