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With a clear writing style that is stripped of highly technical jargon, Programming Logic and Design, Introductory, Sixth Edition provides beginning programmers with a guide to developing structured program logic. The book's main goal is to introduce universal programming concepts, while enforcing good style and logical thinking along the way. The Sixth Edition will offer clearer explanations, reorganization to better reflect how programming languages are taught, increased emphasis on modularity, and two new appendices - Flowchart Symbols and Structures.
1. An Overview of Computers and Logic. 2. Working with Data, Creating Modules, and Designing Quality Programs. 3. Understanding Structure. 4. Making Decisions. 5. Looping. 6. Arrays. 7. File Handling. 8. Advanced Array Manipulation. 9. Advanced Modularization Techniques. 10. Object-Oriented Programming. 11. Event-Driven Programming with Graphical Interface. 12. System Modeling with the UML. 13. Using Relational Databases. 14. Recursion. Appendix A. Flowchart Symbols. Appendix B. Structures. Appendix C. Understanding Numbering Systems and Computer Codes. Appendix D. Solving Difficult Structuring Problems. Appendix E. Creating Print Charts.