Programming Role Play Games With DirectX

Programming Role Play Games With DirectX

4.0 2
by Jim Adams
     
 

Character building is the main component of these games and with the advent of advanced computer graphics and sharper artificial intelligence codes; game developers have been able to take these larger-than-life characters off the page and onto the screen.. This book covers all aspects of creating a role-playing game from storyline development to hard core

Overview


Character building is the main component of these games and with the advent of advanced computer graphics and sharper artificial intelligence codes; game developers have been able to take these larger-than-life characters off the page and onto the screen.. This book covers all aspects of creating a role-playing game from storyline development to hard core programming techniques that bring landscapes, music and graphics to life.. Computer-based role-playing games are an interpretation of traditional pen and paper games in which characters strive to develop on screen personas by working their way through huge worlds with lush stories, combat and exploration..

Product Details

ISBN-13:
9781931841092
Publisher:
Cengage Learning
Publication date:
01/28/2002
Series:
Premier Press Game Development Series
Edition description:
BK&CD-ROM
Pages:
1056
Product dimensions:
7.38(w) x 9.14(h) x 1.74(d)

Meet the Author


Jim Adams has been programming since age nine. For the past 22 years, he has worked various jobs in the business and entertainment industry. He stays active in the game programming community by writing technical articles and moderating a message forum on www.gamedev.net. He has contributed to several books on game development and maintains a core library of DirectX functions to assist in game development. Jim is the author of the book "Programming Role Playing Game with DirectX" (Premier Press, 1931841098) and "Advanced Animation with DirectX" (Premier Press, 1592000371).

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Programming Role Play Games With DirectX 4 out of 5 based on 0 ratings. 2 reviews.
Guest More than 1 year ago
I give this outstanding book 4 stars. Looking for interesting an way to exihilerate your life? How about programming your own RPG and playing it. This book is the best way to do it. Step by step intructions from intro to debugging it's got it all.
Guest More than 1 year ago
Jim Adams Do it , Made A Best Game Programming BOOK On RPG programming , i give him 4 stars because he west 150 page on introductions to RPG . the books takes you step by step to Make A Full RPG Game , Teaches you dxGraphics,Meshes,Spells And Magics , Characters, Etc.. if u want to Make A GOOD Game Take This BOOKS 1st- C/C++ Complete Reference 2-Trics of the windows game programmig Gurus 3-Zen Of direct3d Game Programming 4-Programming Role Playing Games Take All this And Make What Do U Want . Sure From B&N.