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Programming Windows Phone 7, Microsoft XNA Framework Edition

Overview

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume.

Bring your game ideas to life—with guidance from a Windows programming legend

Begin creating your own game apps for Windows...

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Overview

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume.

Bring your game ideas to life—with guidance from a Windows programming legend

Begin creating your own game apps for Windows Phone 7—guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills—mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples.

Discover how to:

  • Develop high-performance XNA 2D games
  • Create and animate text and sprites
  • Capture and embed bitmaps, balancing performance issues
  • Support multi-touch input—including tap, drag, flick, and pinch
  • Manipulate bitmaps at the pixel level
  • Apply dynamic textures
  • Work with transforms
  • Put components together for touch-and-play and tilt-and-play games
  • Test-drive your game on Windows Phone Emulator


Get code samples on the Web
  • For system requirements, see the Introduction.

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Product Details

  • ISBN-13: 9780735656697
  • Publisher: Microsoft Press
  • Publication date: 1/4/2011
  • Series: Developer Reference Series
  • Edition number: 1
  • Pages: 430
  • Product dimensions: 7.30 (w) x 8.90 (h) x 1.10 (d)

Meet the Author

Charles Petzold has been writing about programming for Windows-based operating systems for 24 years. A Microsoft MVP for Client Application Development and a Windows Pioneer Award winner, Petzold is author of the classic Programming Windows, currently in its fifth edition and one of the best-known programming books of all time; the widely acclaimed Code: The Hidden Language of Computer Hardware and Software; and more than a dozen other books

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Table of Contents

Introduction

Part I: The Basics

Chapter 1: Hello, Windows Phone 7

Chapter 2: Getting Oriented

Chapter 3: An Introduction to Touch

Chapter 4: Bitmaps, Also Known as Textures

Chapter 5: Sensors and Services

Chapter 6: Issues in Application Architecture

Part II: XNA

Chapter 7: Principles of Movement

Chapter 8: Textures and Sprites

Chapter 9: Dynamic Textures

Chapter 10: From Gestures to Transforms

Chapter 11: Touch and Play

Chapter 12: Tilt and Play

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