Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner

by Michael Dawson
     
 

ISBN-10: 1592000738

ISBN-13: 9781592000739

Pub. Date: 06/01/2003

Publisher: Cengage Learning


Python Programming for the Absolute Beginner provides a gentle introduction into the world of programming. Every chapter will contain several new concepts with a small but complete example program for each one. No other Python book has multiple chapters dedicated to multimedia. Covers the Interpreter, the IDLE, Variables, Strings, Looping, Tuples, Iterators,

Overview


Python Programming for the Absolute Beginner provides a gentle introduction into the world of programming. Every chapter will contain several new concepts with a small but complete example program for each one. No other Python book has multiple chapters dedicated to multimedia. Covers the Interpreter, the IDLE, Variables, Strings, Looping, Tuples, Iterators, Widgets, Sprites, and Sound.

Product Details

ISBN-13:
9781592000739
Publisher:
Cengage Learning
Publication date:
06/01/2003
Edition description:
includes CD-ROM
Pages:
480
Product dimensions:
7.36(w) x 9.08(h) x 1.01(d)

Table of Contents


Introduction 1. Getting Started: The Game Over Program 2. Types, Variables, and Simple I/O: The Useless Trivia Program 3. Branching, while Loops, and Program Planning: The Guess My Number Game 4. for Loops, Strings, and Tuples: The Word Jumble Game 5. Lists and Dictionaries: The Hangman Game 6. Functions 7. Files and Exceptions: The Trivia Challenge Game 8. Software Objects: The Critter Caretaker Program 9. Object-Oriented Programming: The Blackjack Game 10. GUI Development: The Mad Lib Program 11. Graphics: The Pizza Panic Game 12. Sound, Animation, and Program Development: The Astrocrash Game Appendix A: Livewires Reference

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