Queste (Septimus Heap Series #4)
  • Queste (Septimus Heap Series #4)
  • Queste (Septimus Heap Series #4)

Queste (Septimus Heap Series #4)

4.4 466
by Angie Sage, Mark Zug

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There's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans—they are headed for the mysterious

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There's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans—they are headed for the mysterious House of Foryx, a place where all Time meets and the place where they fervently hope they will be able to find Nicko and Snorri, who were trapped back in time in physik. But how will Septimus escape the Queste?

Queste, like all the books in the Septimus Heap series, is filled with nonstop action, humor, and fantastical adventure as Septimus continues his journey of Magykal self-discovery.

Editorial Reviews

ALA Booklist
“The Septimus Heap series remains one of the best outcomes of the young-wizard furor catalyzed by Harry Potter.”
VOYA - Mary Ann Darby
The Heap family is again facing myriad challenges in the fourth of the enjoyable fantasy series, Septimus Heap. Nicko and Snorri are still stuck in the past, and Jenna is determined to mount a rescue. Meanwhile Merrin has grown tired of taking orders from Simon, so he unleashes Darke Magyk in his determination to take revenge on Sepitmus. The ghost of Tertius Fume uses Merrin's Darke Magyk to send Septimus on a Queste, but Septimus is accompanied by Jenna and Beetle, who help in his encounters with witches, an abyss, and howls of beasts on their way to the House of Foryx, the place where all times meet. Septimus manages to unravel the mystery behind the string of failed Questes, rescue Nicko and Snorri, and return with Jenna and Beetle to the Castle with the help of the inimitable Marcia Overstrand. The multiple threads of Sage's saga require the reader's full attention, but her clever wit and enchanting cast, from Septimus to Spit Fyre to Stanley the messenger rat, will keep her audience happy. It is not a series to start in the middle: Sage is building her tale and counts on her readers' knowledge of earlier books for understanding of plot and character motivation. Quiet Septimus seems to be joining the ranks of reluctant hero in a delightful and engaging series that can be shelved alongside the Keys to the Kingdom and Pendragon series. Reviewer: Mary Ann Darby
VOYA - Eve Minkin
Queste is a great installment for the series of Septimus Heap books, although the main story line starts slowly and takes a long time to develop. Little time is spent at the climax, and the ending is not extremely clear cut. But fans of the other books will enjoy this one, although it isn't quite as good as the last few. Reviewer: Eve Minkin, Teen Reviewer
Children's Literature - Julia Beiker
In book four of the "Septimus Heap" series, our young adventurers Septimus and Jenna must find a way to locate the House of Foryx where all time meets so they can rescue Nicko and Snorri from a worse fate then dying. Things get complicated fast when Septimus is chosen to pick from the questing stones before he even finishes his apprenticeship. Just when he thinks he has outsmarted the questing stones, he realizes that he has accepted a quest without even realizing he has been tricked by the thing. Now the stone in his hand has turned green and his friends still do not know about it. How will he keep it a secret and still continue to find the House of Foryx? Our poor Beetle helps out his comrades Septimus and Jenna only to have fate boot him out of a job that he loves by making him go along on the quest too. More then one enemy steps in the way of our adventurers and causes havoc throughout this book. Not even surviving the quest that no apprentice has returned from, can save our heroes. The author Angie Sage takes almost 600 pages to tell this epic fantasy and yet the pages fly by like magic. Maybe a spell penetrates the pages that make these characters come to life and brings suspense and unpredictability to this quest. Although action-packed, humor and caring fills the pages as the reader roots for our heroes to outwit and triumph over all the obstacles, including their own fears. This book is part of the "Septimus Heap" series. Reviewer: Julia Beiker
School Library Journal

Gr 4-9- Fans of Septimus's previous adventures will welcome Sage's latest installment with an eagerness the book deserves. There are fearsome dealings afoot for 12-year-old Septimus Heap, and this time they begin with the foolish Darke Magyk of Merrin Meredith. When Merrin summons Things to do his bidding and aids a malevolent ghost of the first Chief Hermetic Scribe, the result sends Septimus on a Queste. No apprentice has ever survived such an ordeal, but the boy is determined to use this chance to find his brother Nicko, now trapped in time in a mysterious place called the House of Foryx. With his sister Jenna and friend Beetle by his side, he will either succeed in rescuing Nicko and his girlfriend or fall victim to a curse that has claimed too many others. Newcomers to Sage's world would do very well to read earlier books in this series before embarking on this latest title. Characters are almost overly abundant and many crop up in a chapter called "Endings and Beginnings" without making an appearance in the rest of the book. But fans looking for enjoyable characters, a well-paced plot, and the author's customary use of humor and verve will not be disappointed in this newest chapter in Septimus's life.-Elizabeth Bird, New York Public Library

Kirkus Reviews
Still showing no signs of strain, the saga of wizard-in-training Septimus Heap cruises through its fourth episode-and 2,200th page-thanks to generous wads of breezy charm, gusts of spectacular Magyk and a buoyant plot combining drama and comedy in just the right proportions. Here young Princess Jenna draws Sep and his bookish buddy Beetle along in her wake as she determinedly sets out for the remote House of Foryx to rescue time-lost brother Nicko and his companion Snorri. Unbeknownst to the others, Sep is also unwillingly engaged in a usually fatal Queste. Among the teeming cast, which is further swollen by crowds of ghosts and malicious Things, Sep's erstwhile stand-in Merrin Meredith takes on new prominence as a hilarious touchstone for trouble, with an infuriating gift for escaping the worst consequences of his actions. Zug provides finely detailed portraits or spot art at each chapter opening, the volume comes with a "Magykal CD" (not seen) and Sage closes with several seemingly unrelated vignettes tantalizingly labeled "Endings and Beginnings . . . ." Sail on, Septimus. (Fantasy. 10-12)

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Product Details

HarperCollins Publishers
Publication date:
Septimus Heap Series, #4
Sales rank:
Product dimensions:
5.56(w) x 7.12(h) x 1.77(d)
940L (what's this?)
Age Range:
9 - 12 Years


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