You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.
What You'll Learn
• Get a simple head start in Cocos2d-JS
• Gain an architectural overview of the different blocks of the framework
• Master sprites, spritesheets, and frame animation
• Work with the event system in Cocos2d-JS
• Discover the animation APIs in Cocos2d-JS
• Leverage the built-in physics engine
Who This Book Is For
Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.
You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.
What You'll Learn
• Get a simple head start in Cocos2d-JS
• Gain an architectural overview of the different blocks of the framework
• Master sprites, spritesheets, and frame animation
• Work with the event system in Cocos2d-JS
• Discover the animation APIs in Cocos2d-JS
• Leverage the built-in physics engine
Who This Book Is For
Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
126
Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
126Paperback(1st ed.)
Product Details
ISBN-13: | 9781484225523 |
---|---|
Publisher: | Apress |
Publication date: | 12/19/2016 |
Edition description: | 1st ed. |
Pages: | 126 |
Product dimensions: | 6.10(w) x 9.25(h) x 0.01(d) |