Preface to the Second Edition.
Chapter 1: What Is This Instructional Design Stuff Anyway?
Why Instructional Design?
What Is Instructional Design?
A Few Definitions.
Advantages of Instructional Design.
Disadvantages of Instructional Design.
Chapter 2: Before You Do Anything: Pre-Instructional Design Activities.
Assessing Training Needs.
Choosing Needs to Address.
The Needs Analysis Report.
Quick and Dirty Cost-Benefit Analysis.
Chapter 3: Do You Know What You Need to Do? Analysis.
Types of Analysis.
Chapter 4: How to Do It: Design.
Make the Right Decision Now.
Delivery Decision (Training Setting).
Design Documents / 130
Course Descriptions / 145
Adding Structure: The Instructional Plan.
Trainee Evaluation (Test Questions and Tests).
Hints for Designing in Various Formats.
Chapter 5: Doing It Right: Development.
End Products of Development.
The Lesson Plan As an End Product.
Scripts and Storyboards.
Participants’ Packages and Other Print Materials.
Hints for Developing Material.
Chapter 6: Getting It Where It Does the Most Good: Implementation.
Beta Tests and Pilots.
Common Implementation Issues.
Hints for Implementation.
Chapter 7: Did It Do Any Good? Evaluation.
The Key to Good Evaluation.
Types of Evaluation.
Evaluation of Self-Instructional Programs.
Revisions: What to Do with What You’ve Learned.
Hints for Evaluating.
Chapter 8: Doing It Faster: More Rapid Design Shortcuts.
Software for Instructional Design.
Test Development Software.
Learning Objects and Granular Training.
Performance Support–Based “Training”.
Problem-Based Learning (PBL).
Training Management Systems.
Chapter 9: Asynchronous E-Learning Design.
Creating and Implementing an E-Learning System.
Determining a Comprehensive E-Learning Strategy.
Designing and Developing Good Programs.
Learning Management Systems and Learning Content Management Systems.
Preparing the Organization Globally for E-Learning.
Planning for a Smooth, Successful Implementation.
Creating an Effective Monitoring and Evaluation Plan.
Asynchronous E-Learning Design and Development.
Beta Tests and Pilots.
Evaluating Asynchronous E-Learning Programs.
Chapter 10: Synchronous E-Learning Design.
Disadvantages and Misconceptions.
Design Considerations for Synchronous E-Learning.
Repurposing and Redesigning of Synchronous E-Learning Programs.
Other Synchronous Activities.
More Detailed Facilitator Guides.
General Technology Considerations.
Designing Continuing Interactions.
Online Learning: A Special Type of E-Learning.
What the Learners Say.
About the Author.
Instructor Guide for Rapid Instructional Design.