Real World Scanning and Halftones, Third Edition / Edition 3

Real World Scanning and Halftones, Third Edition / Edition 3

by David Blatner, Steve Roth, Glenn Fleishman, Conrad Chavez
     
 

ISBN-10: 0321241320

ISBN-13: 9780321241320

Pub. Date: 04/15/2004

Publisher: Peachpit Press

With the advent of desktop publishing came the democratization of graphic design. Which means that these days, with the right equipment, just about anyone can produce graphically sophisticated documents—or clumsy ill-conceived messes. To make sure you end up with the former, you need this comprehensive guide! Realizing that many of today's desktop publishers

…  See more details below

Overview

With the advent of desktop publishing came the democratization of graphic design. Which means that these days, with the right equipment, just about anyone can produce graphically sophisticated documents—or clumsy ill-conceived messes. To make sure you end up with the former, you need this comprehensive guide! Realizing that many of today's desktop publishers come to the task with no formal design or graphics training, authors David Blatner, Glenn Fleishman, Steve Roth, and Conrad Chavez, detail both the theory and practice of producing top-notch scans and halftones. Through tips, techniques, step-by-step instructions, and real-world examples, you'll learn how to scan, sharpen, and output your images as well as how to correct color and tone. Throughout, the emphasis is on not just how to perform a given task but why it makes sense to do so in a certain way. Filled with sure-fire techniques and practical discussions of today's software and hardware, when it comes to halftones and scans, this guide covers it all!

Read More

Product Details

ISBN-13:
9780321241320
Publisher:
Peachpit Press
Publication date:
04/15/2004
Series:
Real World Series
Edition description:
REV
Pages:
352
Product dimensions:
7.36(w) x 9.34(h) x 0.62(d)

Table of Contents

Pt. 1Scanning1
1Waltzing through the process3
2Scanners11
3Getting your originals ready to scan33
4Getting your computer ready for scans39
5How to read your scanning software53
6Scanning for prepress79
7Scanning for the web and video87
8Scanning for color photo printers103
9Scanning for the office115
Pt. 2Anatomy of a scanned image123
10What is a bitmap?125
11Image resolution133
Pt. 3Image correction141
12Tonal correction143
13Getting good color155
14Freshening up181
15A sharper image189
Pt. 4Storing images201
16File formats203
17Compression223
18Creating master images231
Pt. 5Halftones237
19Dots, spots, and halftones239
20Frequency, angle, and spot shape243
21Frequency vs. gray levels247
22Reproducing halftones253
23Setting screens261
24Who does the halftone?265
25The glorious spot271
26Stochastic screening277
27Band aid285
28When grids collide291
29Angle strategies299
Glossary306
Index317

Read More

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >