Rig it Right! Maya Animation Rigging Concepts

Overview

Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?

Unlike all of those button-pushing manuals out there, Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work. Veteran animation professor Tina O’Hailey will get you up and rigging in a matter of hours with step-by-step ...

See more details below
Paperback
$37.82
BN.com price
(Save 15%)$44.95 List Price

Pick Up In Store

Reserve and pick up in 60 minutes at your local store

Other sellers (Paperback)
  • All (14) from $32.53   
  • New (12) from $32.53   
  • Used (2) from $37.81   
Rig it Right! Maya Animation Rigging Concepts

Available on NOOK devices and apps  
  • NOOK Devices
  • NOOK HD/HD+ Tablet
  • NOOK
  • NOOK Color
  • NOOK Tablet
  • Tablet/Phone
  • NOOK for Windows 8 Tablet
  • NOOK for iOS
  • NOOK for Android
  • NOOK Kids for iPad
  • PC/Mac
  • NOOK for Windows 8
  • NOOK for PC
  • NOOK for Mac
  • NOOK Study

Want a NOOK? Explore Now

NOOK Book (eBook)
$44.95
BN.com price

Overview

Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?

Unlike all of those button-pushing manuals out there, Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work. Veteran animation professor Tina O’Hailey will get you up and rigging in a matter of hours with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. After you have moved beyond basic bi-pedal characters, Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.

  • Hone your skills every step of the way with short tutorials and editable rigs that accompany each chapter. (17+ rigs!!)
  • Read "Tina’s 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your characters.
  • Visit the companion website (www.focalpress.com/cw/ohailey) and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book
  • Coffee is not required – but encouraged.
Read More Show Less

Product Details

  • ISBN-13: 9780240820798
  • Publisher: Taylor & Francis
  • Publication date: 2/27/2013
  • Series: Computers and People Series
  • Pages: 304
  • Sales rank: 601,538
  • Product dimensions: 7.40 (w) x 9.60 (h) x 0.60 (d)

Meet the Author

Tina O’Hailey is the Dean of the School of Digital Media at SCAD; prior to that, O'Hailey was the Associate Chair of Animation and a professor of animation. She spent the first part of her career working as an industry trainer for Walt Disney Feature Animation, Dreamworks animation and Electronic Arts.

Read More Show Less

Table of Contents

Part One: Basic Concepts presented in applied tutorials

Introduction: Rules of Rigging and taking control of your outliner/hypergraph/history

Chapter One: Pivot Point Props, Heirarchical animation.
Chapter Two: Deformation Characters.
Chapter Three: Adding Animator CNTRLS
Chapter Four: CNTRLS continued
Chapter Five: Joints and Skinning
Chapter Six: Blendshapes and Set Driven Key.

Part Two: Taking those concepts and building your first biped rig

Introduction: Things to avoid with your first biped. Introduction to Referencing and rigging pipelines.

Chapter Seven: Skeletons
Chapter Eight: The rules of skinning and tootsie roll (proxy) GEO
Chapter Nine: Upper Body, Lower Body, Root
Chapter Ten: Feet and knees.
Chapter Eleven: Spines
Chapter Twelve: Arms, elbows and clavicals.
Chapter Thirteen: Hands
Chapter Fourteen: Head
Chapter Fifteen: Master CNTRL and Scaleable rigs
Chapter Sixteen: Bulletproofing and Testing
Chapter Eighteen: Troubleshooting

Part 3: Advanced Techniques

Facial setups

Stretchy Advanced Blendshapes

Reverse Spine? Why?

Quadrapeds vs Bipeds (15 pages)

Muscle Systems

Dynamic Hair & Fur

Automation

Automated rigging continued

Low Res/High Res rigs

Character Rigs: Armadillo

Character Rigs: Frog

Each Chapter will include:

Detailed Concept Analysis with Video Content

Fully updated Rigs with Models

Interviews

Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star

(0)

4 Star

(0)

3 Star

(0)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously

    If you find inappropriate content, please report it to Barnes & Noble
    Why is this product inappropriate?
    Comments (optional)