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From Barnes & NobleThe Barnes & Noble Review
Flash, for all its power, has never been easy to master on your own. It helps to have an expert by your side, preferably someone who’s actually taught Flash. A carefully organized curriculum also helps -- one that’s designed to build your skills and confidence, incrementally. This book gives you both: a great instructor, teaching superior content.
Phillip Kerman’s 24 one-hour lessons assume no experience. In “week one,” you’ll walk through all the basics: drawing and painting original art; importing vector graphics and bitmaps; using the library; controlling color; getting started with animation. Next, Kerman takes you deep into animation: through motion and shape tweening, sound, layers, symbols, even ActionScripting, behaviors, and components.
Kernan brings his experience to bear with two final lessons on site modularization and optimization. Even in the broadband era, these skills are indispensable. Bill Camarda, from the January 2006 Read Only