Sams Teach Yourself Macromedia Flash 8 in 24 Hours / Edition 3

Sams Teach Yourself Macromedia Flash 8 in 24 Hours / Edition 3

by Phillip Kerman
     
 

Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a

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Overview

Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects as:

  • Drawing and Painting Original Art
  • Using Motion Tween to Animate
  • Animatng Using Movie Clips
  • Using Actions to Create Non-Linear Movies
  • Optimizing a Flash Site
  • Publishing a Creation
Not only will you master the basics of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours, you will also be better prepared to learn more advanced topics in the future.

Product Details

ISBN-13:
9780672327544
Publisher:
Sams
Publication date:
10/10/2005
Series:
Sams Teach Yourself Series
Edition description:
REV
Pages:
612
Product dimensions:
7.12(w) x 9.06(h) x 1.24(d)

Related Subjects

Table of Contents

Pt. IAssembling the graphics you'll animate in Flash
Hour 1Basics5
Hour 2Drawing and painting original art in Flash35
Hour 3Importing graphics into Flash73
Hour 4Using the library for productivity97
Hour 5Applied layout techniques129
Pt. IIAnimating in Flash
Hour 6Understanding animation153
Hour 7Animation the old-fashioned way167
Hour 8Using motion tweens to animate183
Hour 9Using shape tweens to morph203
Hour 10Including sound in animations217
Hour 11Using layers in animations241
Hour 12Animating using movie clip and graphic symbols265
Hour 13Creating special effects279
Pt. IIIAdding interactivity and advanced animation
Hour 14Making buttons for the user to click301
Hour 15Using ActionScript and behaviors to create nonlinear movies321
Hour 16Using ActionScript for advanced interactivity351
Hour 17Using components371
Hour 18Using video387
Pt. IVPutting it all together for the Web
Hour 19Linking a movie to the Web415
Hour 20Designing a website to be modular439
Hour 21Optimizing a Flash site457
Hour 22Advanced animation techniques485
Hour 23Working on large projects and in team environments507
Hour 24Publishing a creation521
App. AShapes you can make in merge drawing mode549

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