4.1 18
by David Morrell

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A high-tech adventure thriller about a life-or-death search for a 100-year-old time capsuleSee more details below


A high-tech adventure thriller about a life-or-death search for a 100-year-old time capsule

Editorial Reviews

Publishers Weekly

This unwieldy thriller from bestseller Morrell (First Blood) becomes so caught up in its headlong action that it never stops to explore the possibilities of its intriguing premise. Frank Balenger, the emotionally banged-up hero of the Stoker Award–winning Creepers(2005), finds he must play an elaborate time-travel game to save himself and his lover, blonde, blue-eyed Amanda Evert, who reminds him so much of his late wife. The nefarious Adrian Murdock, a history professor at Atlanta's Oglethorpe University and a member of the Time Capsule Society, sends the pair on a hunt through time that keeps them in constant danger as they attempt to discover the secret of a series of time capsules. While Morrell delivers race-against-the-clock thrills with his usual aplomb and does a good job educating the reader about actual time capsules, the minimal characterization makes it hard to care about Balenger and Amanda. Video gamers will be most satisfied. 15-city author tour.(Mar.)

Copyright 2006 Reed Business Information.
Library Journal
Morrell introduced readers to the somewhat esoteric concept of urban exploration with his Bram Stoker Award-winning Creepers. With this sequel, he tantalizes with a page-a-minute thriller on another fairly obscure pastime, geocaching, which involves hiding an object and then leaving a series of clues or coordinates to follow so that object can be found. Frank and Amanda, the only survivors of an incident at the Paragon Hotel, are swept into a deadly situation by a devious video game designer. Amanda is kidnapped, and while Frank searches for her, she is forced to search for a geocached time capsule in a Roanoke-like town in Wyoming. Told in near real time, the novel is fraught with tension and ever-ratcheting suspense; the tight, fast-paced plot races along at breakneck speed. As is typical of Morrell, not much internal character thought or motivation is given; the characters are developed mostly through their actions and interactions with one another. Good for public libraries, especially where suspense/thrillers are popular.
—Charli Osborne

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Vanguard Press
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Product dimensions:
7.30(w) x 4.38(h) x 0.83(d)

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