Secrets of the Sands (Children of the Desert Series #1)

Secrets of the Sands (Children of the Desert Series #1)

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by Leona Wisoker
     
 

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Cafad Scratha, a powerful desert lord with a persecution complex, believes everyone is lying to him. When his obsession collides with the king's efforts to rebuild the shattered realm, the orphaned street-thief Idisio and the king's emissary Alyea become pawns in their multilayered game. The secret world into which Idisio and Alyea are drawn will not only change their

Overview

Cafad Scratha, a powerful desert lord with a persecution complex, believes everyone is lying to him. When his obsession collides with the king's efforts to rebuild the shattered realm, the orphaned street-thief Idisio and the king's emissary Alyea become pawns in their multilayered game. The secret world into which Idisio and Alyea are drawn will not only change their lives: it will change them.

Editorial Reviews

Publishers Weekly
Wisoker's epic debut attempts much and accomplishes only some. The thief Idisio chooses the wrong mark; the desert lord Cafad Scratha signs over his property to a northern king; the northern noblewoman Alyea Peysimum is given unprecedented power. As their lives meet in a complex sequence of events, a world long in balance edges toward chaos. The desert setting is intriguing, but Wisoker crams into one novel a story better spread over two or three, with multiple long-lost heirs, political power games, a strange desert religion, and Idisio's complex history leaving little room for developing characters and interesting ideas. This overambitious tale is certainly engaging, but too trite, rushed, and confusing to be really memorable. (Apr.)
Library Journal
Driven by a desire to avenge the murder of his family, Cafad Scratha has become one of the powerful desert lords of the southlands. Refusing to be brought to heel by the northlands' king, Scratha hands over his lands temporarily to the king and leaves to conduct his private war. Those who follow him, like the thief Idisto, and those who try to hold his lands, like the young noblewoman Alyea, are quickly drawn into the complex politics and turmoil of the desert. The author creates a lushly visual and highly detailed world of desert tribes, a language of beads, and a unique way of viewing the world. VERDICT This series opener features an exotic desert culture and strong male and female characters and should appeal to fans of Middle Eastern culture and folktales like the Arabian Nights.

Product Details

ISBN-13:
9780981988238
Publisher:
Mercury Retrograde Press
Publication date:
03/30/2010
Series:
Children of the Desert Series , #1
Pages:
392
Product dimensions:
5.90(w) x 8.90(h) x 1.00(d)

Related Subjects

Read an Excerpt

Secrets of the Sands


By Leona Wisoker

MERCURY RETROGRADE PRESS

Copyright © 2009 Leona Wisoker
All right reserved.

ISBN: 978-0-9819882-3-8


Chapter One

Hee-ay, hee-ay: the cry of the water-seller in the broad and the narrow places; shass-shass-shass, the warning signal to clear a road for noble blood, be it one or many together. Iiii, iii-sass, iii-sass, the wailing of a merchant who protested his certain ruin—with overtones of castration—should he lower the price any further. To Idisio's sensitive ears, the cacophony wove a melodic pattern that steered him, unerringly, to the best possible target.

At the height of his madness, the previous king had issued a decree forbidding residents of Bright Bay to speak anything but the common northern tongue. Two months later he had died of less-than-natural causes. Whether that absurd law had been the final wring on a mad aspjacau's tail would never be known; rumor said the new ruler, now six months on the throne, still worked day and night to untangle the mess left behind by his predecessor.

Idisio listened for more than words, in whatever language, as he worked his way through the cobbled, paved, and sand-gravel streets of Bright Bay. The most important sounds of the city had nothing to do with speech. The clink of a full purse at the side of a foolishly confident merchant meant meals for the next few nights. The solid crunch of guard boots nearby meant seek cover: although the worst had quickly been culled under the new regime, changes in permitted behavior were slow to filter to the street level. But hisses and whistles were more important than any of those. They served as coded warnings from the other thieves scattered throughout the city.

A strident whistle from a rooftop lookout could save Idisio's life: while no true organization of thieves existed in Bright Bay, no one thief could ever hope to keep track of all the powerful people who moved through this sprawling city. The open warning, given by those who knew to those who didn't, was a traditional obligation that only the most foolish newcomers to the trade ignored.

Idisio had grown up on these streets and survived the madness that had temporarily given Bright Bay the nickname "Blood Bay." Those thief-calls had saved his life many times, and he'd passed on as many warnings; but many thieves, along with nobles, commoners, and priests, had fallen during the last weeks of Mad Ninnic's reign. While the worst of the madness had passed, the streets would never be safe for Idisio unless he found a more respectable—and legal—trade.

He considered that as likely as an asp-jacau meowing.

As he slid between fat and thin, clean and unwashed, his breath clogged with the hot smell of a crowded southern city on a summer day. A light touch on a thick wallet bound at a man's side prompted a certainty: gold. Not the half-rounds he normally counted himself lucky to get, but uncut disks of gold: more than one, many more. Idisio always knew, just from a touch, if the purse held anything worth taking; other thieves, seeing him withdraw from a mark empty-handed, had learned to steer clear themselves.

Idisio decided that any man foolish enough to carry gold in an outside purse deserved to lose it all. He reached, fingertip-knives busy, and had three of the four strings cut before another breath had passed.

Too late, he heard the warning: tee-tee-tee-awrk! tee-tee-tee-awrk! The loud, insistent call resembled that of a common sea-bird, but that particular bird never strayed this far from the docks proper. One of the roof lookouts was sending an urgent, if belated, "stay-clear"; and with the intuition that had kept him alive so far, Idisio knew he was the one being warned.

He started to slide away into the crowd, but found his wrist gripped in the mark's hand, a larger and harder one than his own. He followed the line of the arm up. Dark, hawk-hard eyes glared at him from a narrow face containing a sharply hewn nose, bronze skin, and thin lips—reason enough for the tardy warning.

Old blood was in that face; desert blood, noble blood—definitely someone to stay well and truly away from. Idisio had never before been so stupid as to grab a purse without checking the appearance of the mark for danger signs first; but it only took one mistake, and this had been it.

"My lord," Idisio said, caught without escape. He reached for an excuse, an apology, anything that would loosen that deadly dangerous grip and give him just a moment to run like he'd never run in his life.

The grip tightened, grinding the bones of Idisio's wrist together; the very real prospect of death right here and now ran cold down his back. The slender finger-blades fell from his hand, landing on the paving stones with a distant clink.

Something about the noble's touch sparked his erratic intuition: He won't kill me. The surety faded, though, when he looked up into the man's dark stare.

"Who sent you after me?" the noble demanded.

Idisio ran through a rapid list of names in his head, searching for one that might get the grip on his wrist released in a moment of fear. In the face of that desert-hot glare, he could only say, "Nobody, my lord." He wouldn't put his worst enemy in the path of that stare. And he didn't have any names that might rattle this man.

"Liar," the noble said, pulling Idisio a step closer, thin lips stretching back. "Who?"

"What's going on here?"

For the first time in his life, Idisio blessed the arrival of the white-robed guards. There were four in this patrol, all carrying the thick staves of their office. At their side, an asp-jacau, tall and narrow, raised its thin snout and sniffed at the air, head tilted to allow one pale blue eye to study him.

Idisio let out a gasping breath of relief. Asp-jacaus only went out with King's Guards. Even a southern noble had to respect them. But the man holding Idisio either didn't know that or didn't care.

"Just a pick-thief," he said briefly.

"We'll handle it." A guard's hand landed on Idisio's shoulder from behind, closing into a hard grip that pinched a tender spot; Idisio hissed and flinched. The fingers dug in deeper, and Idisio squirmed, praying he wasn't dealing with an unculled "Ninnic's Guard".

The noble didn't loosen his hold, either. "I claim justice-right."

"But—"

"I'm summoned to the king. Argue my right with the king. Argue the time with the tide that goes by. Let us pass!"

Idisio felt his bladder weaken, and clamped down just in time. He'd never had that extreme of a reaction before, but this mistake could cost his life.

Claiming justice-right marked the man as a full desert lord. They didn't consider themselves subject to any kingdom laws. Many of them offered no term of courtesy beyond "lord" to the king himself.

And he had heard that desert lords, when angry, took their price in blood ... slowly. Idisio might be better off with a potentially sadistic guard after all.

But his odd intuition insisted: He won't kill me. This is a good thing happening.

Idisio wondered if he were losing his mind.

The guards gave way. The desert lord yanked Idisio forward. He trotted at the man's side, wrist bones no longer in danger of breaking but still held bruisingly tight.

"Give me no trouble," the noble said. "I'm not in the mood for it."

"You're hurting me," Idisio whined, deciding to give pathos a try, and dragged his step.

"I just saved you a notch on the ear at the least," the noble snapped, with no change in pressure. "You'll live through a bruise or two. Hurry up; I'll drag you if I have to."

Idisio matched the man's pace, feeling like a child against the noble's towering height and determined stride. He said, desperate now, "Nobody sent me, my lord. I swear."

"I'll ask of you later," the noble said ominously. His pace quickened yet again; Idisio jogged at his side and soon had no breath to protest further.

They swept through areas of increasing wealth, where Idisio had never dared move so openly. Plain clothes gave way to fine silks; brightly painted merchant stalls replaced worn storefronts. Horses stepped delicately through the corridors that opened for them in any crowd. Idisio even glimpsed the distinctive purple, gold, and black tabard of a King's Rider, honored emissary and royal news-bearer throughout the kingdom.

Spaces grew wider as they neared the palace grounds, the heart of Bright Bay. This area was no less sprawling than the rest of the city. It boasted seventeen gates into the grounds proper; at least fifteen noble families lived inside the miles of costly iron fence, along with enough merchants and storehouses to make the palace a small city in its own right.

The noble headed for the Crown Gate. Gold had been cast in great loops around the grim iron bars, decorated further with river-opal, diamonds, and bits of moon-shell—not particularly attractive, except to a thief skilled at prying gems from their settings. The guards protecting this gate stood sentry as much to keep that from happening as to ward against intrusion.

The noble went forward as if intending to simply walk right through the open gates, ignoring the guards and horizontally lowered pikes in his way. He stopped at the last second, the shaft of a pike almost touching his chest. Idisio, staggering at the jarring halt, bumped into the pole.

"I'm summoned to the king," the noble said, staring at the guards around him as if expecting them to bow on the spot.

"And this one?" The man wearing the white braid of command pointed at Idisio.

Idisio opened his mouth, hoping to get the guards to take him away from this madman. As his wrist bones tightened again, he abandoned the notion. He stood quietly, eyes downcast, gritting his teeth against the fire flowing from wrist to elbow to shoulder and neck. His hand began to go numb.

The grip loosened a little, just enough to allow prickling sensation to shoot through his hand.

"He's mine," the noble said briefly. "I'll speak for him."

A quick glance up showed the guards surveying him skeptically. He tried to look meek and innocent. Whether he succeeded or his captor's obvious status dominated, the guards finally stepped aside and allowed them through.

The pace resumed, Idisio jogging along beside the long-legged stride.

"You needn't hold me," he said, darting a quick glance up to the noble's stern face. "I couldn't get anywhere; I'd be grabbed right away if you weren't with me. I'll stay with you, lord. I swear."

The noble paused, considering. "Very well," he said at last, and let go. "Mind, if you try to run...." He lifted a corner of his tunic to show a pair of long-handled throwing knives with hilts of solid ebony.

Any hopes Idisio had of escape failed immediately.

"Yes, my lord," he said humbly, his stomach once again queasy with fear. Only weapon-masters used ebony on their weapon hilts; this noble had to be one of the best knife throwers in or out of the kingdom to be carrying those at his side.

As blood rushed back into Idisio's hand, the pain increased. Cradling the hurt arm in the other hand, Idisio hurried obediently at the noble's side, trying not to moan in agony even as he gaped at the astounding sights unfolding around them.

They entered a wide space filled with flowerbeds and statues, fountains and benches where a strolling courtier might take his ease with his latest lady of favor. No smell of trash and marsh could be found here: instead, a faint breeze stirred up the scents of rosemary and roses, white-musk flowers and tall, red-flowering sage.

Idisio breathed deeply, overwhelmed; he'd never known such luxury. Knowing it now, he fiercely wanted it for himself. The thought of returning to the streets and lifting half-rounds from an unfortunate's purse seemed, suddenly, worthless as a worn wooden half-bit. And that damned intuition kept nagging: This is a good thing happening. Stay with it.

Maybe he wasn't losing his mind, after all. He started to sort through possible ways to stay in this magical place. Perhaps he could plead for a job, throw himself on the king's mercy. Was he really going to be in front of the king? His step slowed as that thought fell on him with the force of a fish-eagle's plunge. His knees wobbled, not wanting to carry him forward.

Even the noble's pace eased as they moved through the cloud of scent shaken loose by the light wind. Eventually he took a deep breath and resumed his quick stride, not looking back to see if Idisio followed.

Idisio hurried to keep up, trotting along at the man's side and keeping his eyes ahead as best he could. Moving too fast to properly focus on his surroundings, Idisio managed only a series of fleeting glimpses: silk curtains, elaborate tapestries, luxurious rugs, ornate chairs. He put a hand to his mouth, afraid he would start to drool with envy. They entered a series of hallways, turning this way and that, up and down short flights of stairs, until Idisio considered himself thoroughly and unusually lost.

Finally they stopped in front of a small grey door. Two guards with gold and silver braids looped on their sleeves watched as they approached, offering no challenge but also no welcome. The noble made a polite motion of greeting and stared at the door as if expecting it to be opened for him.

"Lord Cafad Scratha," he said briefly. "I'm expected."

"Yes," one of the guards said. "Go in."

Idisio's mouth dropped open. All tales he'd heard claimed Scratha Family had been wiped out almost twenty years ago; nobody knew why or by whom. Apparently one survivor hadn't been worth mentioning. A complete slaughter must have made for a more dramatic story.

Looking sour, Scratha pushed open the door. It swung noiselessly inward, and they walked into the king's presence.

Not into the throne room, as Idisio had expected, but a small apartment of sorts, filled with bright sunlight. Idisio glanced up, his jaw sagging once more. Thick panes of fine glass, some sand-cast, others clear, were set in the ceiling, arranged in an eight-pointed star pattern: the traditional king's symbol. The display of wealth and power made the Crown Gate look cheap.

"Lord Oruen," Scratha said.

Idisio brought his attention hastily down and sank to his knees in belated courtesy.

"Up," Scratha said. "This is an informal audience." His expression hardened as he looked back to the man across the room.

King Oruen stood easily as tall as Scratha and had the same eagle's nose, dark hair, and narrow build. His skin seemed a lighter shade of bronze, his eyes round where Scratha's held distinct angles. The royal robe hung neatly on a hook to one side; he wore a simple, if finely cut, outfit of blue and green cotton. If not for the robe and the "Lord Oruen" from Scratha, Idisio would have thought this man simply a high-ranking court official.

"Informal," the king agreed. His dark eyes studied Idisio for a moment. "Is this boy needed?"

Without thought intervening, before Scratha could answer, Idisio found intuition speaking for him. "I stay with my lord, Sire."

He couldn't believe he'd said it, but there it was, and now both men were staring at him. King Oruen's mouth quirked in what might have been amusement, while Scratha's expression could have melted sand into glass. Idisio swallowed hard and tried to look sure of himself.

"Very well," the king said, seeming to dismiss the matter.

With one last, ominous squint, Scratha let it go as well. Idisio realized he'd been holding his breath; he let it out as quietly as possible.

"Do you know what I've summoned you for, Cafad?"

"I imagine I've upset some petty courtier again." Scratha sounded indifferent, but his hands curled into fists.

"No," the king said. He looked at Idisio. "Do you like my solarium, boy?" He pointed to the glass overhead. "I saw you admiring it when you came in. It was Sessin Family's gift to me, marking their acceptance of me as the new king in Bright Bay. They tore down the existing roof and replaced it with that in less than a tenday."

Idisio glanced up again, then back to the king, confused.

"It's wonderful, Sire," he said. "It's a marvel."

"A marvel that could have been commonplace by now, if not for the Purge," the king said, his gaze on the glass star overhead. "A wonder that should have, would have been, if the madness hadn't destroyed hundreds of years of learning. Sessin now knows more about glasscraft than anyone north of the Horn. They're in an excellent position for trade, on that basis alone. Quite a lot of money in glass, as I understand it. Quite a lot of tax revenue potential for the city they choose to set up their main trade shops in. And do I need to note that this gift also marks Sessin Family as my allies? That's not something for a new king to take lightly, either." He didn't lower his gaze from the ceiling as he spoke.

(Continues...)



Excerpted from Secrets of the Sands by Leona Wisoker Copyright © 2009 by Leona Wisoker. Excerpted by permission of MERCURY RETROGRADE PRESS. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

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Secrets of the Sands (Children of the Desert Series #1) 4.7 out of 5 based on 0 ratings. 3 reviews.
BillBlume More than 1 year ago
I will preface this review by saying I know the author. I had the pleasure of meeting Leona at RavenCon many years ago where she massaged my cat (I promise, it's not as dirty as it sounds)... but I digress. At the time, I did not even realize Leona was a writer. Years later, I learned of her book SECRET OF THE SANDS being published. Leona was then invited to speak at the James River Writers Conference with which I'm affiliated. Since I knew I'd be moderating a panel with Leona as one of my speakers, I finally read the book. Reading a book by someone I know is always daunting. The fear is that I'll hate it (sad to say, this has happened to me in the past), and it creates a horribly awkward situation.I quickly discovered I had no reason to worry with Leona. Her book is a great fantasy epic that stands apart from so many. She delivers a world with some uncommonly strong Arabian influences, and the way in which she leads the reader to understand the many foreign cultures is handled very well. Leona hits all the key points for a story of this scope with strong and likable characters, plus a very well-constructed plot. This book also stands on its own, despite being the first book in a series.Just be warned, this is not a thin read. You're in for a hefty book, but this is more of a strength within the fantasy genre.
Anonymous More than 1 year ago
This book is a wonderful trip into the desert culture of an exotic world. Full of mystery and dark secrets the world is well developed and very rich in texture and culture. The story is woven with excellent characterizations and character development, against the back drop of this complex desert world. I thoroughly enjoyed the ride and was so engrossed I could feel the desert heat! I highly recommend it to everyone who enjoys intrigue, mystery and fantasy. I hope she writes another one soon!
Anonymous More than 1 year ago
Looks up smellind a diferent scent. faced the cats and growled.